Carlos Moreno Serrano carlosmorenoserrano-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org [18xx]
2014-08-22 13:54:22 UTC
Hi guys,
With this new concept I will have gained the accolade "Carlos the crazy
guy" or "here we go again".
But don't we all like good banter?
Without further ado I provide you yet another chance to bash my ideas and
show just how clever you are. No, seriously, I really like good feedback
and one day... one day I will come up with a good new concept for 18xx that
will add something (positive) to the game.
I was thinking that (at least in Spain), corruption and double accounting
is something widely spread. How many times has anyone in Spain asked me "do
you want to pay the VAT?" or when everybody in Spain pays part of the
deposit for a house in cash and takes it off the declared value of the
property as to avoid tax (stamp duty and other charges)?
So I was thinking about an 18xx game where players are encouraged or at
least allowed to do precisely this.
Every time a player has to spend money or make an investment, they would
have the choice of paying in cash from their Swiss account, effectively
laundering their corrupted money.
The recipient of the money would have the choice of accepting the cash and
then deviating 10% of the amount to their own secret account in Switzerland
for future use or demanding clear funds from the official bank account from
the player (or the treasury from the company). So basically, if you accept
cash, you get a 10% kickback.
If a player is also the president of the company he is dealing with, then
obviously the choice is easy.
Privates, minors, majors, etc., would be split into corruptible or
incorruptible and have a $ symbol to remind people if they accept cash
transactions or not.
Every time the game changed phase, there would be a card revealed to see if
there is an audit. There would be as many cards as phases in the game. If
Diesels are not reached, then there could be the possibility of not having
any audit. We could even have an extra card in the set and take one out at
random at the game setup. You get my point.
Buying shares, buying trains, buying privates, (even laying tiles or tokens
could have a nominal fee or kickback...) etc., all could be eligible for
cash-only operations.
If this proves too much to administer, corruption could be then limited to
specific types of transaction. This should be tested.
I don't know what the impact of the audit would be, if you would lose all
your secret funds or what.
And finally, as your corrupted funds are in a secret account, you cannot
use them at the end of the game to claim victory. You can only win with
your public assets, so you are forced to do money laundering.
What do you think?
Crazy Carlos
With this new concept I will have gained the accolade "Carlos the crazy
guy" or "here we go again".
But don't we all like good banter?
Without further ado I provide you yet another chance to bash my ideas and
show just how clever you are. No, seriously, I really like good feedback
and one day... one day I will come up with a good new concept for 18xx that
will add something (positive) to the game.
I was thinking that (at least in Spain), corruption and double accounting
is something widely spread. How many times has anyone in Spain asked me "do
you want to pay the VAT?" or when everybody in Spain pays part of the
deposit for a house in cash and takes it off the declared value of the
property as to avoid tax (stamp duty and other charges)?
So I was thinking about an 18xx game where players are encouraged or at
least allowed to do precisely this.
Every time a player has to spend money or make an investment, they would
have the choice of paying in cash from their Swiss account, effectively
laundering their corrupted money.
The recipient of the money would have the choice of accepting the cash and
then deviating 10% of the amount to their own secret account in Switzerland
for future use or demanding clear funds from the official bank account from
the player (or the treasury from the company). So basically, if you accept
cash, you get a 10% kickback.
If a player is also the president of the company he is dealing with, then
obviously the choice is easy.
Privates, minors, majors, etc., would be split into corruptible or
incorruptible and have a $ symbol to remind people if they accept cash
transactions or not.
Every time the game changed phase, there would be a card revealed to see if
there is an audit. There would be as many cards as phases in the game. If
Diesels are not reached, then there could be the possibility of not having
any audit. We could even have an extra card in the set and take one out at
random at the game setup. You get my point.
Buying shares, buying trains, buying privates, (even laying tiles or tokens
could have a nominal fee or kickback...) etc., all could be eligible for
cash-only operations.
If this proves too much to administer, corruption could be then limited to
specific types of transaction. This should be tested.
I don't know what the impact of the audit would be, if you would lose all
your secret funds or what.
And finally, as your corrupted funds are in a secret account, you cannot
use them at the end of the game to claim victory. You can only win with
your public assets, so you are forced to do money laundering.
What do you think?
Crazy Carlos