Discussion:
Cannot open opengl games in 7.1-rc2
Philip Z
2017-10-17 17:25:22 UTC
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Hi Android-x86 experts,
I used to be able to open some opengl games with 7.1-rc1, but I can't open
them successfully any more with 7.1-rc2 (game exits right after starting).
I suspect if it's because we use SwiftShader as the software renderer. Am I
able to switch to other software renderer to see if it fixes the issue? Let
me know if you have any suggestions or need more details.

Thanks!

Philip
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Philip Z
2017-10-18 02:28:08 UTC
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Hi Chih-Wei,
I used qemu kvm with no GPU.
I tested 王者荣耀 and 穿越火线.
I actually compiled the source by myself. So, if you can point me to where
I can enable the old software renderer, that will be great.

Thanks,
Philip
Post by Philip Z
Hi Android-x86 experts,
I used to be able to open some opengl games with 7.1-rc1, but I can't
open
Post by Philip Z
them successfully any more with 7.1-rc2 (game exits right after
starting). I
Post by Philip Z
suspect if it's because we use SwiftShader as the software renderer. Am
I
Post by Philip Z
able to switch to other software renderer to see if it fixes the issue?
Let
Post by Philip Z
me know if you have any suggestions or need more details.
What device and GPU did you use?
What games did you test?
It's possible. But you need to rebuild the source
to enable the old software renderer by mesa.
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fguy
2017-10-18 08:47:47 UTC
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The same problem is with VMware. If you download the android x64 with 3D
acceleration, the game "Defens Zone 3" starts with a black screen, and
there is a sound and when you press the ESC, you exit the game. If you
download android with the key "nomodeset" then this game starts fine. I
also compiled android x64 from the MESA 17.2.2. In this assembly, the game
starts normally when using 3D acceleration. In my opinion, the problem is
in MESA 17.1.x.
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Philip Z
2017-10-18 14:11:50 UTC
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Hi fguy,
How did you compile x64 with Mesa 17.2.2? Any guide to follow? Thanks!

Philip
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fguy
2017-10-18 14:53:32 UTC
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Post by Philip Z
How did you compile x64 with Mesa 17.2.2? Any guide to follow? Thanks!
I managed to download Mesa 17.2.2 when it was active in the repository of
this project. A small patch fixes the build error. This version has a
problem with 3d ATI / AMD adapters and so the authors returned to 17.1.10
for android 7.1.2.
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Zhouheng Zhuang
2017-10-18 15:42:46 UTC
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I see. Could you tell me which version or the date of your Android x86
source code is? What is the small patch fix that fixes the build error?

Thanks,

Philip
Post by Philip Z
How did you compile x64 with Mesa 17.2.2? Any guide to follow? Thanks!
I managed to download Mesa 17.2.2 when it was active in the repository of
this project. A small patch fixes the build error. This version has a
problem with 3d ATI / AMD adapters and so the authors returned to 17.1.10
for android 7.1.2.
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fguy
2017-10-18 15:49:09 UTC
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Post by Zhouheng Zhuang
I see. Could you tell me which version or the date of your Android x86
source code is? What is the small patch fix that fixes the build error?
my and another patch is
here https://groups.google.com/forum/#!topic/android-x86/_nBOWdW1wLo
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Zhouheng Zhuang
2017-10-18 16:09:23 UTC
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Thanks, fguy!
I checked my external/mesa repo and it included the Oct 5 merge fix by
Chih-wei. I didn't see anything about 17.2. Is the changeset removed?
Thanks,
Philip
Post by Zhouheng Zhuang
I see. Could you tell me which version or the date of your Android x86
Post by Zhouheng Zhuang
source code is? What is the small patch fix that fixes the build error?
my and another patch is here https://groups.google.
com/forum/#!topic/android-x86/_nBOWdW1wLo
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fguy
2017-10-18 17:50:17 UTC
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Post by Zhouheng Zhuang
I checked my external/mesa repo and it included the Oct 5 merge fix by
Chih-wei. I didn't see anything about 17.2. Is the changeset removed?
you need to ask this question Chih-Wei Huang
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