Andreas Kohlbach
2019-06-08 20:45:02 UTC
I was recently playing Summer Games by Epyx on the Commodore 64 (well in
an emulator). I noticed again the smooth animation of the guy with the
torch lightning the Olympic Fire. I was stunned back in 1984 when I saw
it on the real machine.
Only today I notice that the guy, the fire and eight doves were on the
screen at the same time at some point. I would imagine these are all
sprites. But the C64 only had eight hardware sprites. But with eight
doves, the torch carrier and possibly the flame after being ignited I
count at least ten sprite. How did they pull it off?
an emulator). I noticed again the smooth animation of the guy with the
torch lightning the Olympic Fire. I was stunned back in 1984 when I saw
it on the real machine.
Only today I notice that the guy, the fire and eight doves were on the
screen at the same time at some point. I would imagine these are all
sprites. But the C64 only had eight hardware sprites. But with eight
doves, the torch carrier and possibly the flame after being ignited I
count at least ten sprite. How did they pull it off?
--
Andreas
My random thoughts and comments
https://news-commentaries.blogspot.com/
Andreas
My random thoughts and comments
https://news-commentaries.blogspot.com/