c***@googlecode.com
2014-12-13 12:22:59 UTC
Status: Unconfirmed
Owner: ----
Labels: Cr-Internals-Media Pri-2 Via-Wizard Type-Bug OS-Windows
New issue 442047 by ***@googlemail.com: Hardware acceleration doesn't
work on Youtube Webm / VP9
https://code.google.com/p/chromium/issues/detail?id=442047
UserAgent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML,
like Gecko) Chrome/39.0.2171.95 Safari/537.36
Example URL:
Steps to reproduce the problem:
1. Start Video
2. Put quality on 1080p
3. Youtube will show just a slideshow...
What is the expected behavior?
Smooth hardware accelerated video playback
What went wrong?
1-5fps appear on the screen.
Did this work before? N/A
Is it a problem with Flash or HTML5? HTML5
Does this work in other browsers? N/A
Chrome version: 39.0.2171.95 Channel: stable
OS Version: 6.1 (Windows 7, Windows Server 2008 R2)
Flash Version: Shockwave Flash 16.0 r0
Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Disabled
Rasterization: Software only, hardware acceleration unavailable
Threaded Rasterization: Enabled
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
exit_on_context_lost
scalarize_vec_and_mat_constructor_args
texsubimage2d_faster_than_teximage2d
Problems Detected
GPU rasterization is blacklisted on non-Android: 362779
Disabled Features: gpu_rasterization
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
TexSubImage2D() is faster for full uploads on ANGLE
Applied Workarounds: texsubimage2d_faster_than_teximage2d
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Raster is using a single thread.
Disabled Features: multiple_raster_threads
Version Information
Data exported 13.12.2014 13:10:39
Chrome version Chrome/39.0.2171.95
Operating system Windows NT 6.1 SP1
Software rendering list version 9.12
Driver bug list version 7.10
ANGLE commit id 04ab0eb41f1b
2D graphics backend Skia
Command Line Args Files (x86)\Google\Chrome\Application\chrome.exe"
--flag-switches-begin --flag-switches-end
Performance Information
Graphics 4.5
Gaming 5.9
Overall 3.9
Driver Information
Initialization time 238
Sandboxed false
GPU0 VENDOR = 0x1002, DEVICE= 0x9806
Optimus false
AMD switchable false
Desktop compositing Aero Glass
Driver vendor Advanced Micro Devices, Inc.
Driver version 14.501.1003.0
Driver date 11-20-2014
Pixel shader version 5.0
Vertex shader version 5.0
Machine model name
Machine model version
GL_VENDOR Google Inc.
GL_RENDERER ANGLE (AMD Radeon HD 6320 Graphics Direct3D11 vs_5_0 ps_5_0)
GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.04ab0eb41f1b)
GL_EXTENSIONS GL_OES_element_index_uint GL_OES_packed_depth_stencil
GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888
GL_EXT_read_format_bgra GL_NV_pixel_buffer_object GL_OES_mapbuffer
GL_EXT_map_buffer_range GL_OES_texture_half_float
GL_OES_texture_half_float_linear GL_OES_texture_float
GL_OES_texture_float_linear GL_EXT_texture_rg
GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5 GL_EXT_sRGB GL_ANGLE_depth_texture
GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_draw_buffers
GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean
GL_NV_fence GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives
GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
Window system binding vendor Google Inc. (adapter LUID: 00000000000099fb)
Window system binding version 1.4 (ANGLE 2.1.04ab0eb41f1b)
Window system binding extensions EGL_EXT_create_context_robustness
EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size
EGL_KHR_create_context
Direct rendering Yes
Reset notification strategy 0x8252
GPU process crash count 0
Diagnostics
0
b3DAccelerationEnabled true
b3DAccelerationExists true
bAGPEnabled true
bAGPExistenceValid true
bAGPExists true
bCanRenderWindow true
bDDAccelerationEnabled true
bDriverBeta false
bDriverDebug false
bDriverSigned false
bDriverSignedValid false
bNoHardware false
dwBpp 32
dwDDIVersion 11
dwHeight 1080
dwRefreshRate 60
dwWHQLLevel 0
dwWidth 1920
iAdapter 0
lDriverSize 1348928
lMiniVddSize 0
szAGPStatusEnglish Enabled
szAGPStatusLocalized Aktiviert
szChipType AMD Radeon Graphics Processor (0x9806)
szD3DStatusEnglish Enabled
szD3DStatusLocalized Aktiviert
szDACType Internal DAC(400MHz)
szDDIVersionEnglish 11
szDDIVersionLocalized 11
szDDStatusEnglish Enabled
szDDStatusLocalized Aktiviert
szDXVAHDEnglish Not Supported
szDXVAModes ModeMPEG2_A ModeMPEG2_C
szDescription AMD Radeon HD 6320 Graphics
szDeviceId 0x9806
szDeviceIdentifier {D7B71EE2-DB46-11CF-2F71-E601BEC2C535}
szDeviceName \\.\DISPLAY1
szDisplayMemoryEnglish 4004 MB
szDisplayMemoryLocalized 4004 MB
szDisplayModeEnglish 1920 x 1080 (32 bit) (60Hz)
szDisplayModeLocalized 1920 x 1080 (32 bit) (60Hz)
szDriverAssemblyVersion 14.501.1003.0
szDriverAttributes Final Retail
szDriverDateEnglish 11/21/2014 03:44:20
szDriverDateLocalized 21.11.2014 03:44:20
szDriverLanguageEnglish English
szDriverLanguageLocalized Englisch
szDriverModelEnglish WDDM 1.1
szDriverModelLocalized WDDM 1.1
szDriverName
aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
szDriverNodeStrongName
oem98.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_Wrestler:14.501.1003.0:pci\ven_1002&dev_9806
szDriverSignDate
szDriverVersion 8.17.0010.1333
szKeyDeviceID Enum\PCI\VEN_1002&DEV_9806&SUBSYS_21EC17AA&REV_00
szKeyDeviceKey
\Registry\Machine\System\CurrentControlSet\Control\Video\{310A3E2E-0F28-49D8-856D-1F0850DA6E39}\0000
szManufacturer Advanced Micro Devices, Inc.
szMiniVdd Nicht zutreffend
szMiniVddDateEnglish n/a
szMiniVddDateLocalized Nicht zutreffend
szMonitorMaxRes
szMonitorName PnP-Monitor (Standard)
szNotesEnglish No problems found.
szNotesLocalized Es wurden keine Probleme gefunden.
szOverlayEnglish Not Supported
szRankOfInstalledDriver 00E62001
szRegHelpText
szRevision
szRevisionId 0x0000
szSubSysId 0x21EC17AA
szTestResultD3D7English Not run
szTestResultD3D7Localized Nicht ausgeführt
szTestResultD3D8English Not run
szTestResultD3D8Localized Nicht ausgeführt
szTestResultD3D9English Not run
szTestResultD3D9Localized Nicht ausgeführt
szTestResultDDEnglish Not run
szTestResultDDLocalized Nicht ausgeführt
szVdd Nicht zutreffend
szVendorId 0x1002
Log Messages
GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
Attachments:
Nerd statistics Youtube.PNG 169 KB
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Owner: ----
Labels: Cr-Internals-Media Pri-2 Via-Wizard Type-Bug OS-Windows
New issue 442047 by ***@googlemail.com: Hardware acceleration doesn't
work on Youtube Webm / VP9
https://code.google.com/p/chromium/issues/detail?id=442047
UserAgent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML,
like Gecko) Chrome/39.0.2171.95 Safari/537.36
Example URL:
Steps to reproduce the problem:
1. Start Video
2. Put quality on 1080p
3. Youtube will show just a slideshow...
What is the expected behavior?
Smooth hardware accelerated video playback
What went wrong?
1-5fps appear on the screen.
Did this work before? N/A
Is it a problem with Flash or HTML5? HTML5
Does this work in other browsers? N/A
Chrome version: 39.0.2171.95 Channel: stable
OS Version: 6.1 (Windows 7, Windows Server 2008 R2)
Flash Version: Shockwave Flash 16.0 r0
Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Disabled
Rasterization: Software only, hardware acceleration unavailable
Threaded Rasterization: Enabled
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
exit_on_context_lost
scalarize_vec_and_mat_constructor_args
texsubimage2d_faster_than_teximage2d
Problems Detected
GPU rasterization is blacklisted on non-Android: 362779
Disabled Features: gpu_rasterization
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
TexSubImage2D() is faster for full uploads on ANGLE
Applied Workarounds: texsubimage2d_faster_than_teximage2d
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Raster is using a single thread.
Disabled Features: multiple_raster_threads
Version Information
Data exported 13.12.2014 13:10:39
Chrome version Chrome/39.0.2171.95
Operating system Windows NT 6.1 SP1
Software rendering list version 9.12
Driver bug list version 7.10
ANGLE commit id 04ab0eb41f1b
2D graphics backend Skia
Command Line Args Files (x86)\Google\Chrome\Application\chrome.exe"
--flag-switches-begin --flag-switches-end
Performance Information
Graphics 4.5
Gaming 5.9
Overall 3.9
Driver Information
Initialization time 238
Sandboxed false
GPU0 VENDOR = 0x1002, DEVICE= 0x9806
Optimus false
AMD switchable false
Desktop compositing Aero Glass
Driver vendor Advanced Micro Devices, Inc.
Driver version 14.501.1003.0
Driver date 11-20-2014
Pixel shader version 5.0
Vertex shader version 5.0
Machine model name
Machine model version
GL_VENDOR Google Inc.
GL_RENDERER ANGLE (AMD Radeon HD 6320 Graphics Direct3D11 vs_5_0 ps_5_0)
GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.04ab0eb41f1b)
GL_EXTENSIONS GL_OES_element_index_uint GL_OES_packed_depth_stencil
GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888
GL_EXT_read_format_bgra GL_NV_pixel_buffer_object GL_OES_mapbuffer
GL_EXT_map_buffer_range GL_OES_texture_half_float
GL_OES_texture_half_float_linear GL_OES_texture_float
GL_OES_texture_float_linear GL_EXT_texture_rg
GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5 GL_EXT_sRGB GL_ANGLE_depth_texture
GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_draw_buffers
GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean
GL_NV_fence GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives
GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
Window system binding vendor Google Inc. (adapter LUID: 00000000000099fb)
Window system binding version 1.4 (ANGLE 2.1.04ab0eb41f1b)
Window system binding extensions EGL_EXT_create_context_robustness
EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size
EGL_KHR_create_context
Direct rendering Yes
Reset notification strategy 0x8252
GPU process crash count 0
Diagnostics
0
b3DAccelerationEnabled true
b3DAccelerationExists true
bAGPEnabled true
bAGPExistenceValid true
bAGPExists true
bCanRenderWindow true
bDDAccelerationEnabled true
bDriverBeta false
bDriverDebug false
bDriverSigned false
bDriverSignedValid false
bNoHardware false
dwBpp 32
dwDDIVersion 11
dwHeight 1080
dwRefreshRate 60
dwWHQLLevel 0
dwWidth 1920
iAdapter 0
lDriverSize 1348928
lMiniVddSize 0
szAGPStatusEnglish Enabled
szAGPStatusLocalized Aktiviert
szChipType AMD Radeon Graphics Processor (0x9806)
szD3DStatusEnglish Enabled
szD3DStatusLocalized Aktiviert
szDACType Internal DAC(400MHz)
szDDIVersionEnglish 11
szDDIVersionLocalized 11
szDDStatusEnglish Enabled
szDDStatusLocalized Aktiviert
szDXVAHDEnglish Not Supported
szDXVAModes ModeMPEG2_A ModeMPEG2_C
szDescription AMD Radeon HD 6320 Graphics
szDeviceId 0x9806
szDeviceIdentifier {D7B71EE2-DB46-11CF-2F71-E601BEC2C535}
szDeviceName \\.\DISPLAY1
szDisplayMemoryEnglish 4004 MB
szDisplayMemoryLocalized 4004 MB
szDisplayModeEnglish 1920 x 1080 (32 bit) (60Hz)
szDisplayModeLocalized 1920 x 1080 (32 bit) (60Hz)
szDriverAssemblyVersion 14.501.1003.0
szDriverAttributes Final Retail
szDriverDateEnglish 11/21/2014 03:44:20
szDriverDateLocalized 21.11.2014 03:44:20
szDriverLanguageEnglish English
szDriverLanguageLocalized Englisch
szDriverModelEnglish WDDM 1.1
szDriverModelLocalized WDDM 1.1
szDriverName
aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
szDriverNodeStrongName
oem98.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_Wrestler:14.501.1003.0:pci\ven_1002&dev_9806
szDriverSignDate
szDriverVersion 8.17.0010.1333
szKeyDeviceID Enum\PCI\VEN_1002&DEV_9806&SUBSYS_21EC17AA&REV_00
szKeyDeviceKey
\Registry\Machine\System\CurrentControlSet\Control\Video\{310A3E2E-0F28-49D8-856D-1F0850DA6E39}\0000
szManufacturer Advanced Micro Devices, Inc.
szMiniVdd Nicht zutreffend
szMiniVddDateEnglish n/a
szMiniVddDateLocalized Nicht zutreffend
szMonitorMaxRes
szMonitorName PnP-Monitor (Standard)
szNotesEnglish No problems found.
szNotesLocalized Es wurden keine Probleme gefunden.
szOverlayEnglish Not Supported
szRankOfInstalledDriver 00E62001
szRegHelpText
szRevision
szRevisionId 0x0000
szSubSysId 0x21EC17AA
szTestResultD3D7English Not run
szTestResultD3D7Localized Nicht ausgeführt
szTestResultD3D8English Not run
szTestResultD3D8Localized Nicht ausgeführt
szTestResultD3D9English Not run
szTestResultD3D9Localized Nicht ausgeführt
szTestResultDDEnglish Not run
szTestResultDDLocalized Nicht ausgeführt
szVdd Nicht zutreffend
szVendorId 0x1002
Log Messages
GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
Attachments:
Nerd statistics Youtube.PNG 169 KB
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