pete mack
2005-06-04 21:13:19 UTC
LooooOOOOOooooot!!!
That was the title (more or less) of a long-running thread when I first
read this newsgroup. I finally know why....
After Quixote hoisted himself on his own petard, Quixote Jr went into
the pits, looking to avenge him.
He [I] had pretty lousy equipment, and was spinning wheels at
1950-2000', doing stat gain, re-enchanting armor and restoring stats.
No acid resist for a very long time. Getting grey hair from town
scumming. Weapon was Nimthanc{Frost}, then a Trident +2 attacks. Light
source was a lantern. Only good find was +2 Boots of Speed, then a
Cloak of Aman (+3) {RDise}.
So he decided to equip the Defender Quarterstaff (+3) and the Bronze
DSM it allowed him to wear, replace FA ring with CON+3, play like a
thief, and dive for more lucrative climes. With Defender and Cloak, he
had "excellent" stealth. He could do very little damage with either
the Defender, the Sling of Might, or the weak Lt Xbow of Might that
replaced it. His best weapon was a stack of Rods of Fire Bolt.
During descent to 2500', he got Phial, then Star and Rod of Teleport
Other, when he stopped briefly at 2300' to pick up an un-id'ed rod and
kill Lokkak. Then he got a "superb" feeling at 2450', but this time it
wasn't due to another Animal Pit. It was Greater Vault "Bubbles",
which even his ancestors had never seen before.
With judicious use of STM and !Speed, and heavy use of Teleport Other,
he cleared the whole thing. Among the very last cells were Calris and
a much better bow.
[ No way am I venturing back outside of the vault, with all those OOD
nasties running around. Pazuzu? Bile Demon? Higher Ringwraiths?
Even a Dracolich? @$*($# Time Hounds? At clev 33 mid stat gain? No
thanks. After losing all copies of Exorcisms, I wasn't even able to
handle Rogrog -- ed. ]
Now I've got fun decisions to make:
[474 HP]
*+5 speed with RDisenchantment (Aman+Thalkettoth, Colannon+Celeborn)
* +8 speed without (Colannon+Thalkettoth)
At +5 speed, the obvious choices are:
* RShards (Thalkettoth)
* Banishment + 7% encumbrance penalty (Celeborn) (Equipped)
Of course, I could go with the GDSM, and have permanent poison resist,
but I think I'll just use the ring I also picked up as a swap....
Also:
*Serenity (RConf + RSound)
*Thengel (RConf, +3 WIS). (Equipped)
*Hammerhand (RDark, RNexus, STR, DEX, CON +3. -AGGR)
*Also got Lordliness +3 with some unknown ability (not ESP)
For weapons, I have a whole lot, all heavy, but only one gives FA:
Avavir. As it also gives +3 Dex and will soon give 3 blows, it's the
obvious choice.
Note: Timo's suggestion that Avavir is too deep and/or heavy to be
useful is thus proven wrong.
http://groups-beta.google.com/group/rec.games.roguelike.angband/browse_frm/thread/1948797686e98e57/061291cad42cbad6?q=Avavir&rnum=1#061291cad42cbad6
Of course, Timo's right about Hammerhand. I'd much rather have the
Helmet of Might. Then I'd be able to use one of the other weapons.
That brings up the alternate scenario: *really* slash-em equipment,
stay away from disenchanters.
544 HP and maximimum damage, +5 speed:
* Isildur +1 CON, RConf, RSound, RNexus
* Collanon
* Hammerhand +3 (CON, STR, DEX) Dark,AGGR
* Avavir: +3 (DEX) 201 damage against Fire/Cold (3 blows)
With Calris enchanted up, and FA from something I don't have yet,
I'd get the 3 blows and RDise.
-----------
Here's a summary of equipment going in, followed by dump of the loot.
a) a Quarterstaff (Defender) (1d9) (+8,+8) [+6] (+3 to stealth)
{RBase,SI/FA,SSTR,Rgn, 2 blows}
b) a Light Crossbow of Extra Might (x3) (+10,+9) (+1)
c) a Moonstone Ring of Damage (+11) {+11}
d) a Mithril Ring of Constitution (+3)
e) a Golden Amulet of Wisdom (+4)
f) The Star of Elendil {!d!v, Lokkak 2300', SI}
g) Bronze Dragon Scale Mail (-2) [30,+14] {RConf}
h) a Cloak of Aman [1,+11] (+3 to stealth) {RDise, Floor 2000'}
i) a Shield of Deflection [10,+15]
j) a Hard Leather Cap of Seeing [2,+0] (+3 to searching) {SI}
k) a Set of Gauntlets of Slaying (+0,+4) [2,-1] {!d!v}
l) a Pair of Metal Shod Boots of Speed [6,-6] (+2) {!d!v}
[Character Inventory]
a) 3 Holy Books of Prayer [ Beginner's Handbook ]
b) 2 Holy Books of Prayer [ Words of Wisdom ]
c) 3 Holy Books of Prayer [ Chants & Blessings ]
d) 2 Holy Books of Prayer [ Exorcism and Dispelling ] {unreliable
healing}
e) a Holy Book of Prayer [ Ethereal Openings ] {!d!v}
f) 11 Metallic Purple Potions of Speed
g) a Clotted Red Potion of Healing {!*}
h) 3 Hazy Potions of Restore Life
i) 3 Scrolls titled "batx wex umviv" of Teleportation {40% off}
j) 4 Scrolls titled "nih solsef" of Word of Recall {!*, 25% off}
k) a Silver-Plated Rod of Detection {!*,!!}
l) a Mithril-Plated Rod of Teleport Other {!d!v!k!!,!*}
m) 5 Tin-Plated Rods of Light {!!} [Instadeaths DOWN, order of
magnitude!]
n) 4 Cast Iron Rods of Fire Bolts
o) 4 Aluminium Wands of Teleport Other (18 charges) {!*}
p) 2 Magnesium Wands of Stone to Mud (7 charges) {!*}
q) 13 Bolts of Slay Dragon (1d5) (+7,+7)
r) 24 Bolts (1d5) (+6,+5)
s) 20 Bolts (1d5) (+3,+7)
---------------
And after. (This is before leaving the Vault. I will drop the
low-value items in favor of some original inventory, like rods, etc.)
[Angband 3.0.6 alpha 2 Character Dump]
Name Quixote_Jr Self RB CB EB Best
Sex Male Age 40 STR: 18/88 +2 +3 +4 18/178
Race Dwarf Height 47 INT: 18 -3 -3 +0 12
Class Paladin Weight 167 Wis: 18/28 +2 +1 +7 18/128
18/116
Title Guardian Status 63 DEX: 18/26 -2 +0 +3 18/36
HP 478/478 Maximize Y CON: 18/34 +2 +2 +3 18/104
SP 87/139 Preserve Y CHR: 17 -3 +2 +10 18/80
Level 33 Armor [52,+77] Saving Throw Superb
Cur Exp 397831 Fight (+12,+28) Stealth Fair
Max Exp 413372 Melee (+20,+36) Fighting Legendary
Adv Exp 426250 Shoot (+26,+19) Shooting Legendary
MaxDepth 2450 ft Blows 2/turn Disarming Very Good
Turns 1957808 Shots 2/turn Magic Device Superb
Gold 123758 Infra 50 ft Perception Poor
Burden 352.3 lbs Speed -1 Searching Fair
You are the only child of a Dwarven Warrior. You are a credit to the
family. You have dark brown eyes, straight black hair, a three foot
beard, and a dark complexion.
[hand-edited for clarity ]
abcdefghijkl@ abcdefghijkl@
Acid:......++..... Blind:............+
Elec:......++..... Confu:.........+...
Fire:+.....++..... Sound:.............
Cold:+.....++..... Shard:.............
Pois:............. Nexus:.......+.....
Fear:............. Nethr:.............
Lite:+............ Chaos:.............
Dark:............. Disen:......+......
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.......3.....
Feath:............. Sear.:.............
PLite:+............ Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.......3...2.
Invis:+....+....... Blows:.............
FrAct:+............ Shots:.+...........
HLife:............. Might:.............
[Character Equipment]
a) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
{FAFireColdLiteSIRecall}
It increases your dexterity and charisma by 3. It cannot be harmed
by
the elements. It might have hidden powers.
[ 67 damage/blow susceptible. 2 or 3 blows ]
b) a Light Crossbow of Extra Shots (x3) (+14,+19) (+1)
It increases your shooting speed by 1.
c) a Moonstone Ring of Damage (+11) {+11}
d) a Mithril Ring of Constitution (+3)
It increases your constitution by 3. It sustains your constitution.
e) a Golden Amulet of Wisdom (+4)
It increases your wisdom by 4. It sustains your wisdom.
f) The Star of Elendil {!d!v, Lokkak 2300'}
It lights the dungeon around you. It cannot be harmed by the
elements.
It might have hidden powers.
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
{RBase,RDise,Banishme}
It increases your strength and charisma by 4. It cannot be harmed
by
the elements. It might have hidden powers.
h) The Cloak 'Colannon' [1,+15] (+3) {Nexus}
It increases your stealth and speed by 3. It cannot be harmed by
the
elements. It might have hidden powers.
i) The Large Metal Shield of Anarion [5,+20] {RBase,SustainAll}
It cannot be harmed by the elements. It might have hidden powers.
j) The Metal Cap of Thengel [3,+12] (+3) {RConf}
It increases your wisdom and charisma by 3. It cannot be harmed by
the
elements. It might have hidden powers.
k) a Set of Gauntlets of Slaying (+0,+4) [2,-1] {!d!v}
l) a Pair of Metal Shod Boots of Speed [6,-6] (+2) {!d!v}
It increases your speed by 2.
[Character Inventory]
[ 12 dungeon books found in vault. ]
a) 4 Holy Books of Prayers [Ethereal Openings] {!d!v}
It cannot be harmed by the elements.
b) 3 Holy Books of Prayers [Godly Insights] {!d!v}
It cannot be harmed by the elements.
c) 6 Holy Books of Prayers [Purifications and Healing]
It cannot be harmed by the elements.
d) an Opal Ring of Resist Poison
It provides resistance to poison.
e) Green Dragon Scale Mail (-2) [30,+24]
It provides resistance to poison. It activates for breathe poison
gas
(150) every 450+d450 turns. It cannot be harmed by the elements.
f) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Rbase,Shrd,Nexu}
It increases your strength and charisma by 2. It cannot be harmed
by
the elements. It might have hidden powers.
g) Chain Mail (Dwarven) (-2) [14,+17] (+2)
It increases your strength and constitution by 2. It increases your
infravision by 2. It grants you immunity to paralysis. It cannot
be
harmed by acid or fire.
h) The Full Plate Armour of Isildur [25,+25] (+1)
{Rbase,RSound,RConf,RNexu}
It increases your constitution by 1. It cannot be harmed by the
elements. It might have hidden powers.
i) Hard Studded Leather of Elvenkind (-1) [7,+20] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It cannot be harmed by the elements. It
might have hidden powers.
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Shrd,Acid}
It increases your dexterity by 3. It increases your speed by 3. It
cannot be harmed by the elements. It might have hidden powers.
k) a Cloak of Aman [1,+11] (+3 to stealth) {Floor, 2000'}
It increases your stealth by 3. It provides resistance to
disenchantment. It cannot be harmed by the elements.
l) an Iron Crown of Serenity [0,+8]
It provides resistance to fear, confusion, and sound.
m) a Jewel Encrusted Crown of Lordliness [0,+16] (+3)
It increases your wisdom and charisma by 3. It provides resistance
to
fear. It sustains your wisdom and charisma. It cannot be harmed by
the elements. It might have hidden powers.
n) The Steel Helm of Hammerhand [6,+20] (+3)
{AcidColdNexuDarkAGR,SDexSStr}
It increases your strength, dexterity, and constitution by 3. It
cannot be harmed by the elements. It might have hidden powers.
o) The Set of Gauntlets 'Paurhach' [2,+15]
It cannot be harmed by the elements. It might have hidden powers.
p) The Set of Gauntlets 'Paurnen' [2,+15]
It cannot be harmed by the elements. It might have hidden powers.
q) The Dagger 'Dethanc' (2d4) (+4,+6)
It cannot be harmed by the elements. It might have hidden powers.
r) The Dagger 'Narthanc' (2d4) (+4,+6)
It cannot be harmed by the elements. It might have hidden powers.
s) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5)
{RDise,Sl:*DrgEvlDmn,AGGR, !*!*!*, cursed}
It increases your constitution by 5. It is cursed. It cannot be
harmed by the elements. It might have hidden powers.
t) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
{Fire,Cold,SInt,Sl:DmnGntTrl}
It increases your intelligence by 2. It cannot be harmed by the
elements. It might have hidden powers.
[57 damage/blow for susceptible. 2 or 3 blows]
u) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Fire,Snd,SI,Sl:GntUnd}
It increases your charisma by 3. It cannot be harmed by the
elements.
It might have hidden powers.
[63 dam/blow. 2 blows.]
v) The Lochaber Axe 'Mundwine' (3d8) (+12,+17) {RBase,Sl:EvlAnmDmn}
It cannot be harmed by the elements. It might have hidden powers.
[77 damage/blow. 2 blows]
w) The Mace 'Taratol' (3d4) (+12,+12) {Elec,Haste,Sl:*Drg}
It cannot be harmed by the elements. It might have hidden powers.
x) An Executioner's Sword of Frost (5d4) (+13,+14)
[71 damage/blow. 2 blows]
[Home Inventory]
a) 7 Metallic Purple Potions of Speed {!*}
b) 2 Clotted Red Potions of Healing {!*}
c) 4 Silver Speckled Potions of Restore Mana
d) an Azure Potion of Self Knowledge
e) 9 Scrolls titled "batx wex umviv" of Teleportation {40% off}
f) 14 Scrolls titled "vlynes sunox" of Teleport Level {!*!*!*, 40% off}
g) 5 Scrolls titled "shusna jobu" of *Identify* {!*}
h) a Scroll titled "rog resna" of Rune of Protection {!*}
i) a Scroll titled "mungri nerdan" of *Destruction*
j) a Scroll titled "rogro beker" of Banishment {!*}
k) a Marble Ring of Free Action
It grants you immunity to paralysis.
l) a Quartz Ring of Strength (+3)
It increases your strength by 3. It sustains your strength.
m) a Mithril Ring of Constitution (+3)
It increases your constitution by 3. It sustains your constitution.
n) a Sea Shell Amulet of Regeneration
It speeds your regeneration.
o) The Phial of Galadriel {Algroth, 1950'}
It lights the dungeon around you. It cannot be harmed by the
elements.
It might have hidden powers.
p) Bar Chain Mail (Dwarven) (-2) [18,+22] (+1)
It increases your strength and constitution by 1. It increases your
infravision by 1. It grants you immunity to paralysis. It cannot
be
harmed by acid or fire.
q) Soft Leather Armour of Resistance [4,+14]
It provides resistance to acid, lightning, fire, and cold. It
cannot
be harmed by the elements.
r) a Cloak of Protection [1,+16]
It provides resistance to shards. It cannot be harmed by the
elements.
s) The Dagger 'Nimthanc' (2d4) (+8,+9) {Smeagol, !d!v}
It cannot be harmed by the elements. It might have hidden powers.
t) a Long Sword of *Slay Evil* (2d5) (+5,+7) (+2)
It increases your wisdom by 2. It slays all evil creatures. It is
blessed by the gods. It might have hidden powers.
u) a Trident of Extra Attacks (1d8) (+9,+9) (+2) {Mim, 1950'}
It increases your attack speed by 2.
v) 25 Arrows of Flame (1d4) (+7,+3)
It is branded with fire. It cannot be harmed by fire.
w) 22 Mithril Arrows of Wounding (3d4) (+11,+6)
It cannot be harmed by acid or fire.
Quixote_Jr the Dwarf Paladin
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
| 23356| 150 | 5 | Reached level 5
| 27996| 150 | 5 | Killed Fang, Farmer Maggot's dog
| 66491| 350 | 10 | Reached level 10
| 79766| 350 | 11 | Killed Bullroarer the Hobbit
| 84866| 350 | 11 | Killed Smeagol
| 93026| 400 | 12 | Killed Lagduf, the Snaga
| 129818| 500 | 14 | Driftwood Amulet: Teleportation
| 130998| 500 | 15 | Reached level 15
| 135565| 500 | 15 | Killed Wormtongue, Agent of Saruman
| 164190| 550 | 16 | Killed Grip, Farmer Maggot's dog
| 167160| 550 | 17 | Killed Grishnakh, the Hill Orc
| 168160| 550 | 17 | Killed Orfax, Son of Boldor
| 200606| 700 | 18 | Killed Brodda, the Easterling
| 227984| 750 | 19 | Killed Ufthak of Cirith Ungol
| 240449| Town | 19 | Town, 800'
| 247141| 800 | 20 | Reached level 20
| 247311| 800 | 20 | Killed Golfimbul, the Hill Orc Chief
| 259897| 800 | 20 | fu do traps?
| 294840| 900 | 22 | Killed Boldor, King of the Yeeks
| 313904| Town | 22 | Killed Farmer Maggot
| 421453| 1050 | 25 | Reached level 25
| 440752| 1100 | 25 | Killed Lugdush, the Uruk
| 575306| 1500 | 27 | Killed Ugluk, the Uruk
| 634976| 1500 | 27 | Killed Sangahyando of Umbar
| 777605| 1550 | 28 | Killed Uldor the Accursed
| 791397| 1600 | 28 | Killed Bolg, Son of Azog
| 891458| 1700 | 29 | Killed Gorbag, the Orc Captain
| 895292| 1700 | 29 | Killed Mughash the Kobold Lord
| 921879| 1800 | 30 | Reached level 30
| 1009484| 1800 | 30 | fu do -traps
| 1339923| 1950 | 31 | Killed Ibun, Son of Mim
| 1385051| 1950 | 31 | Killed Shagrat, the Orc Captain
| 1385260| 1950 | 31 | Destroyed Draebor, the Imp
| 1534281| 1950 | 31 | Killed Mim, Betrayer of Turin
| 1625597| 2000 | 32 | Killed Tom the Stone Troll
| 1645292| Town | 32 | 2000': Lt xbow (x4)
| 1646958| 2000 | 32 | Killed Angamaite of Umbar
| 1825600| 2300 | 33 | Killed Lokkak, the Ogre Chieftain
| 1883438| 2450 | 33 | Killed Khim, Son of Mim
| 1897689| 2450 | 33 | Killed Beorn, the Shape-Changer
============================================================
That was the title (more or less) of a long-running thread when I first
read this newsgroup. I finally know why....
After Quixote hoisted himself on his own petard, Quixote Jr went into
the pits, looking to avenge him.
He [I] had pretty lousy equipment, and was spinning wheels at
1950-2000', doing stat gain, re-enchanting armor and restoring stats.
No acid resist for a very long time. Getting grey hair from town
scumming. Weapon was Nimthanc{Frost}, then a Trident +2 attacks. Light
source was a lantern. Only good find was +2 Boots of Speed, then a
Cloak of Aman (+3) {RDise}.
So he decided to equip the Defender Quarterstaff (+3) and the Bronze
DSM it allowed him to wear, replace FA ring with CON+3, play like a
thief, and dive for more lucrative climes. With Defender and Cloak, he
had "excellent" stealth. He could do very little damage with either
the Defender, the Sling of Might, or the weak Lt Xbow of Might that
replaced it. His best weapon was a stack of Rods of Fire Bolt.
During descent to 2500', he got Phial, then Star and Rod of Teleport
Other, when he stopped briefly at 2300' to pick up an un-id'ed rod and
kill Lokkak. Then he got a "superb" feeling at 2450', but this time it
wasn't due to another Animal Pit. It was Greater Vault "Bubbles",
which even his ancestors had never seen before.
With judicious use of STM and !Speed, and heavy use of Teleport Other,
he cleared the whole thing. Among the very last cells were Calris and
a much better bow.
[ No way am I venturing back outside of the vault, with all those OOD
nasties running around. Pazuzu? Bile Demon? Higher Ringwraiths?
Even a Dracolich? @$*($# Time Hounds? At clev 33 mid stat gain? No
thanks. After losing all copies of Exorcisms, I wasn't even able to
handle Rogrog -- ed. ]
Now I've got fun decisions to make:
[474 HP]
*+5 speed with RDisenchantment (Aman+Thalkettoth, Colannon+Celeborn)
* +8 speed without (Colannon+Thalkettoth)
At +5 speed, the obvious choices are:
* RShards (Thalkettoth)
* Banishment + 7% encumbrance penalty (Celeborn) (Equipped)
Of course, I could go with the GDSM, and have permanent poison resist,
but I think I'll just use the ring I also picked up as a swap....
Also:
*Serenity (RConf + RSound)
*Thengel (RConf, +3 WIS). (Equipped)
*Hammerhand (RDark, RNexus, STR, DEX, CON +3. -AGGR)
*Also got Lordliness +3 with some unknown ability (not ESP)
For weapons, I have a whole lot, all heavy, but only one gives FA:
Avavir. As it also gives +3 Dex and will soon give 3 blows, it's the
obvious choice.
Note: Timo's suggestion that Avavir is too deep and/or heavy to be
useful is thus proven wrong.
http://groups-beta.google.com/group/rec.games.roguelike.angband/browse_frm/thread/1948797686e98e57/061291cad42cbad6?q=Avavir&rnum=1#061291cad42cbad6
Of course, Timo's right about Hammerhand. I'd much rather have the
Helmet of Might. Then I'd be able to use one of the other weapons.
That brings up the alternate scenario: *really* slash-em equipment,
stay away from disenchanters.
544 HP and maximimum damage, +5 speed:
* Isildur +1 CON, RConf, RSound, RNexus
* Collanon
* Hammerhand +3 (CON, STR, DEX) Dark,AGGR
* Avavir: +3 (DEX) 201 damage against Fire/Cold (3 blows)
With Calris enchanted up, and FA from something I don't have yet,
I'd get the 3 blows and RDise.
-----------
Here's a summary of equipment going in, followed by dump of the loot.
a) a Quarterstaff (Defender) (1d9) (+8,+8) [+6] (+3 to stealth)
{RBase,SI/FA,SSTR,Rgn, 2 blows}
b) a Light Crossbow of Extra Might (x3) (+10,+9) (+1)
c) a Moonstone Ring of Damage (+11) {+11}
d) a Mithril Ring of Constitution (+3)
e) a Golden Amulet of Wisdom (+4)
f) The Star of Elendil {!d!v, Lokkak 2300', SI}
g) Bronze Dragon Scale Mail (-2) [30,+14] {RConf}
h) a Cloak of Aman [1,+11] (+3 to stealth) {RDise, Floor 2000'}
i) a Shield of Deflection [10,+15]
j) a Hard Leather Cap of Seeing [2,+0] (+3 to searching) {SI}
k) a Set of Gauntlets of Slaying (+0,+4) [2,-1] {!d!v}
l) a Pair of Metal Shod Boots of Speed [6,-6] (+2) {!d!v}
[Character Inventory]
a) 3 Holy Books of Prayer [ Beginner's Handbook ]
b) 2 Holy Books of Prayer [ Words of Wisdom ]
c) 3 Holy Books of Prayer [ Chants & Blessings ]
d) 2 Holy Books of Prayer [ Exorcism and Dispelling ] {unreliable
healing}
e) a Holy Book of Prayer [ Ethereal Openings ] {!d!v}
f) 11 Metallic Purple Potions of Speed
g) a Clotted Red Potion of Healing {!*}
h) 3 Hazy Potions of Restore Life
i) 3 Scrolls titled "batx wex umviv" of Teleportation {40% off}
j) 4 Scrolls titled "nih solsef" of Word of Recall {!*, 25% off}
k) a Silver-Plated Rod of Detection {!*,!!}
l) a Mithril-Plated Rod of Teleport Other {!d!v!k!!,!*}
m) 5 Tin-Plated Rods of Light {!!} [Instadeaths DOWN, order of
magnitude!]
n) 4 Cast Iron Rods of Fire Bolts
o) 4 Aluminium Wands of Teleport Other (18 charges) {!*}
p) 2 Magnesium Wands of Stone to Mud (7 charges) {!*}
q) 13 Bolts of Slay Dragon (1d5) (+7,+7)
r) 24 Bolts (1d5) (+6,+5)
s) 20 Bolts (1d5) (+3,+7)
---------------
And after. (This is before leaving the Vault. I will drop the
low-value items in favor of some original inventory, like rods, etc.)
[Angband 3.0.6 alpha 2 Character Dump]
Name Quixote_Jr Self RB CB EB Best
Sex Male Age 40 STR: 18/88 +2 +3 +4 18/178
Race Dwarf Height 47 INT: 18 -3 -3 +0 12
Class Paladin Weight 167 Wis: 18/28 +2 +1 +7 18/128
18/116
Title Guardian Status 63 DEX: 18/26 -2 +0 +3 18/36
HP 478/478 Maximize Y CON: 18/34 +2 +2 +3 18/104
SP 87/139 Preserve Y CHR: 17 -3 +2 +10 18/80
Level 33 Armor [52,+77] Saving Throw Superb
Cur Exp 397831 Fight (+12,+28) Stealth Fair
Max Exp 413372 Melee (+20,+36) Fighting Legendary
Adv Exp 426250 Shoot (+26,+19) Shooting Legendary
MaxDepth 2450 ft Blows 2/turn Disarming Very Good
Turns 1957808 Shots 2/turn Magic Device Superb
Gold 123758 Infra 50 ft Perception Poor
Burden 352.3 lbs Speed -1 Searching Fair
You are the only child of a Dwarven Warrior. You are a credit to the
family. You have dark brown eyes, straight black hair, a three foot
beard, and a dark complexion.
[hand-edited for clarity ]
abcdefghijkl@ abcdefghijkl@
Acid:......++..... Blind:............+
Elec:......++..... Confu:.........+...
Fire:+.....++..... Sound:.............
Cold:+.....++..... Shard:.............
Pois:............. Nexus:.......+.....
Fear:............. Nethr:.............
Lite:+............ Chaos:.............
Dark:............. Disen:......+......
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.......3.....
Feath:............. Sear.:.............
PLite:+............ Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.......3...2.
Invis:+....+....... Blows:.............
FrAct:+............ Shots:.+...........
HLife:............. Might:.............
[Character Equipment]
a) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
{FAFireColdLiteSIRecall}
It increases your dexterity and charisma by 3. It cannot be harmed
by
the elements. It might have hidden powers.
[ 67 damage/blow susceptible. 2 or 3 blows ]
b) a Light Crossbow of Extra Shots (x3) (+14,+19) (+1)
It increases your shooting speed by 1.
c) a Moonstone Ring of Damage (+11) {+11}
d) a Mithril Ring of Constitution (+3)
It increases your constitution by 3. It sustains your constitution.
e) a Golden Amulet of Wisdom (+4)
It increases your wisdom by 4. It sustains your wisdom.
f) The Star of Elendil {!d!v, Lokkak 2300'}
It lights the dungeon around you. It cannot be harmed by the
elements.
It might have hidden powers.
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
{RBase,RDise,Banishme}
It increases your strength and charisma by 4. It cannot be harmed
by
the elements. It might have hidden powers.
h) The Cloak 'Colannon' [1,+15] (+3) {Nexus}
It increases your stealth and speed by 3. It cannot be harmed by
the
elements. It might have hidden powers.
i) The Large Metal Shield of Anarion [5,+20] {RBase,SustainAll}
It cannot be harmed by the elements. It might have hidden powers.
j) The Metal Cap of Thengel [3,+12] (+3) {RConf}
It increases your wisdom and charisma by 3. It cannot be harmed by
the
elements. It might have hidden powers.
k) a Set of Gauntlets of Slaying (+0,+4) [2,-1] {!d!v}
l) a Pair of Metal Shod Boots of Speed [6,-6] (+2) {!d!v}
It increases your speed by 2.
[Character Inventory]
[ 12 dungeon books found in vault. ]
a) 4 Holy Books of Prayers [Ethereal Openings] {!d!v}
It cannot be harmed by the elements.
b) 3 Holy Books of Prayers [Godly Insights] {!d!v}
It cannot be harmed by the elements.
c) 6 Holy Books of Prayers [Purifications and Healing]
It cannot be harmed by the elements.
d) an Opal Ring of Resist Poison
It provides resistance to poison.
e) Green Dragon Scale Mail (-2) [30,+24]
It provides resistance to poison. It activates for breathe poison
gas
(150) every 450+d450 turns. It cannot be harmed by the elements.
f) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Rbase,Shrd,Nexu}
It increases your strength and charisma by 2. It cannot be harmed
by
the elements. It might have hidden powers.
g) Chain Mail (Dwarven) (-2) [14,+17] (+2)
It increases your strength and constitution by 2. It increases your
infravision by 2. It grants you immunity to paralysis. It cannot
be
harmed by acid or fire.
h) The Full Plate Armour of Isildur [25,+25] (+1)
{Rbase,RSound,RConf,RNexu}
It increases your constitution by 1. It cannot be harmed by the
elements. It might have hidden powers.
i) Hard Studded Leather of Elvenkind (-1) [7,+20] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It cannot be harmed by the elements. It
might have hidden powers.
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Shrd,Acid}
It increases your dexterity by 3. It increases your speed by 3. It
cannot be harmed by the elements. It might have hidden powers.
k) a Cloak of Aman [1,+11] (+3 to stealth) {Floor, 2000'}
It increases your stealth by 3. It provides resistance to
disenchantment. It cannot be harmed by the elements.
l) an Iron Crown of Serenity [0,+8]
It provides resistance to fear, confusion, and sound.
m) a Jewel Encrusted Crown of Lordliness [0,+16] (+3)
It increases your wisdom and charisma by 3. It provides resistance
to
fear. It sustains your wisdom and charisma. It cannot be harmed by
the elements. It might have hidden powers.
n) The Steel Helm of Hammerhand [6,+20] (+3)
{AcidColdNexuDarkAGR,SDexSStr}
It increases your strength, dexterity, and constitution by 3. It
cannot be harmed by the elements. It might have hidden powers.
o) The Set of Gauntlets 'Paurhach' [2,+15]
It cannot be harmed by the elements. It might have hidden powers.
p) The Set of Gauntlets 'Paurnen' [2,+15]
It cannot be harmed by the elements. It might have hidden powers.
q) The Dagger 'Dethanc' (2d4) (+4,+6)
It cannot be harmed by the elements. It might have hidden powers.
r) The Dagger 'Narthanc' (2d4) (+4,+6)
It cannot be harmed by the elements. It might have hidden powers.
s) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5)
{RDise,Sl:*DrgEvlDmn,AGGR, !*!*!*, cursed}
It increases your constitution by 5. It is cursed. It cannot be
harmed by the elements. It might have hidden powers.
t) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
{Fire,Cold,SInt,Sl:DmnGntTrl}
It increases your intelligence by 2. It cannot be harmed by the
elements. It might have hidden powers.
[57 damage/blow for susceptible. 2 or 3 blows]
u) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Fire,Snd,SI,Sl:GntUnd}
It increases your charisma by 3. It cannot be harmed by the
elements.
It might have hidden powers.
[63 dam/blow. 2 blows.]
v) The Lochaber Axe 'Mundwine' (3d8) (+12,+17) {RBase,Sl:EvlAnmDmn}
It cannot be harmed by the elements. It might have hidden powers.
[77 damage/blow. 2 blows]
w) The Mace 'Taratol' (3d4) (+12,+12) {Elec,Haste,Sl:*Drg}
It cannot be harmed by the elements. It might have hidden powers.
x) An Executioner's Sword of Frost (5d4) (+13,+14)
[71 damage/blow. 2 blows]
[Home Inventory]
a) 7 Metallic Purple Potions of Speed {!*}
b) 2 Clotted Red Potions of Healing {!*}
c) 4 Silver Speckled Potions of Restore Mana
d) an Azure Potion of Self Knowledge
e) 9 Scrolls titled "batx wex umviv" of Teleportation {40% off}
f) 14 Scrolls titled "vlynes sunox" of Teleport Level {!*!*!*, 40% off}
g) 5 Scrolls titled "shusna jobu" of *Identify* {!*}
h) a Scroll titled "rog resna" of Rune of Protection {!*}
i) a Scroll titled "mungri nerdan" of *Destruction*
j) a Scroll titled "rogro beker" of Banishment {!*}
k) a Marble Ring of Free Action
It grants you immunity to paralysis.
l) a Quartz Ring of Strength (+3)
It increases your strength by 3. It sustains your strength.
m) a Mithril Ring of Constitution (+3)
It increases your constitution by 3. It sustains your constitution.
n) a Sea Shell Amulet of Regeneration
It speeds your regeneration.
o) The Phial of Galadriel {Algroth, 1950'}
It lights the dungeon around you. It cannot be harmed by the
elements.
It might have hidden powers.
p) Bar Chain Mail (Dwarven) (-2) [18,+22] (+1)
It increases your strength and constitution by 1. It increases your
infravision by 1. It grants you immunity to paralysis. It cannot
be
harmed by acid or fire.
q) Soft Leather Armour of Resistance [4,+14]
It provides resistance to acid, lightning, fire, and cold. It
cannot
be harmed by the elements.
r) a Cloak of Protection [1,+16]
It provides resistance to shards. It cannot be harmed by the
elements.
s) The Dagger 'Nimthanc' (2d4) (+8,+9) {Smeagol, !d!v}
It cannot be harmed by the elements. It might have hidden powers.
t) a Long Sword of *Slay Evil* (2d5) (+5,+7) (+2)
It increases your wisdom by 2. It slays all evil creatures. It is
blessed by the gods. It might have hidden powers.
u) a Trident of Extra Attacks (1d8) (+9,+9) (+2) {Mim, 1950'}
It increases your attack speed by 2.
v) 25 Arrows of Flame (1d4) (+7,+3)
It is branded with fire. It cannot be harmed by fire.
w) 22 Mithril Arrows of Wounding (3d4) (+11,+6)
It cannot be harmed by acid or fire.
Quixote_Jr the Dwarf Paladin
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
| 23356| 150 | 5 | Reached level 5
| 27996| 150 | 5 | Killed Fang, Farmer Maggot's dog
| 66491| 350 | 10 | Reached level 10
| 79766| 350 | 11 | Killed Bullroarer the Hobbit
| 84866| 350 | 11 | Killed Smeagol
| 93026| 400 | 12 | Killed Lagduf, the Snaga
| 129818| 500 | 14 | Driftwood Amulet: Teleportation
| 130998| 500 | 15 | Reached level 15
| 135565| 500 | 15 | Killed Wormtongue, Agent of Saruman
| 164190| 550 | 16 | Killed Grip, Farmer Maggot's dog
| 167160| 550 | 17 | Killed Grishnakh, the Hill Orc
| 168160| 550 | 17 | Killed Orfax, Son of Boldor
| 200606| 700 | 18 | Killed Brodda, the Easterling
| 227984| 750 | 19 | Killed Ufthak of Cirith Ungol
| 240449| Town | 19 | Town, 800'
| 247141| 800 | 20 | Reached level 20
| 247311| 800 | 20 | Killed Golfimbul, the Hill Orc Chief
| 259897| 800 | 20 | fu do traps?
| 294840| 900 | 22 | Killed Boldor, King of the Yeeks
| 313904| Town | 22 | Killed Farmer Maggot
| 421453| 1050 | 25 | Reached level 25
| 440752| 1100 | 25 | Killed Lugdush, the Uruk
| 575306| 1500 | 27 | Killed Ugluk, the Uruk
| 634976| 1500 | 27 | Killed Sangahyando of Umbar
| 777605| 1550 | 28 | Killed Uldor the Accursed
| 791397| 1600 | 28 | Killed Bolg, Son of Azog
| 891458| 1700 | 29 | Killed Gorbag, the Orc Captain
| 895292| 1700 | 29 | Killed Mughash the Kobold Lord
| 921879| 1800 | 30 | Reached level 30
| 1009484| 1800 | 30 | fu do -traps
| 1339923| 1950 | 31 | Killed Ibun, Son of Mim
| 1385051| 1950 | 31 | Killed Shagrat, the Orc Captain
| 1385260| 1950 | 31 | Destroyed Draebor, the Imp
| 1534281| 1950 | 31 | Killed Mim, Betrayer of Turin
| 1625597| 2000 | 32 | Killed Tom the Stone Troll
| 1645292| Town | 32 | 2000': Lt xbow (x4)
| 1646958| 2000 | 32 | Killed Angamaite of Umbar
| 1825600| 2300 | 33 | Killed Lokkak, the Ogre Chieftain
| 1883438| 2450 | 33 | Killed Khim, Son of Mim
| 1897689| 2450 | 33 | Killed Beorn, the Shape-Changer
============================================================