Discussion:
[Gambas-user] We should offer online Gambas courses!
jbskaggs
2009-03-30 20:22:48 UTC
Permalink
I would like to set up a online gambas school where the more experienced
users and coders here could offer an online workshop on Gambas for users.

Make it an affordable cost (Like a $0 to $25 a course, depending on
complexity, length, and time required. A course on making Forms should be
free, but a all inclusive course on writing a mmorpg in gambas should have a
fee attached) and offer a workshop for different fundamentals:

I know for me a lot of Gambas is intuitive but much of it isn't.

Im thinking it could be setup on a moodle or someother workshop / class
software. With online lessons and quizzes for free but to get the actual
coding graded it would require a live teacher to grade and comment thereby
why a nominal fee would be justified. I could even host the moodle site and
help admin it but my programming knowledge is so low I wouldn't make a good
teacher. But I could help someone setup a course and host it and that
person could charge a reasonable fee to teach the course. (Though in the
spirit of linux the less money the better.)

For example I would be willing to pay right now to be tutored in how to
reference, manipulate, and check objects and controls via code (dynamically
via nested loops and such). I read the documents- I look at the examples
and still I get the wrong impressions and waste hours and hours on many
different controls or functions.

I helped setup an online bible college and the way it ran was every course
had a different instructor (or most did) and those instructors set their own
prerequisites and graded assignments on their own schedule (within reason).

But the very basic courses were almost entirely automated - no need to have
heavy instructor interaction. But as the courses became more in depth then
instructors became paramount. Because students needed to ask questions and
yes other students could answer and even grade (though their gradings were
subject to instructor override.)

I look at the number of basic questions on Nabbles and just think that a
systematic instruction courses would make gambas bloom even more.

Maybe something like:

1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas

2- Mastering the IDE interface:
a. creating projects, forms, simple control, saving, compiling, and
packaging

3- Gambas Programming fundamentals: A big unit broken into smaller courses
a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas Programming
language

4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...

5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making them.
b. Animations and movies
c. creating, editing, and sounds and music

6. Application specific courses:
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on

and so forth.

And of course offer a Certificates for completing the courses.

I know moodle and setting up the site would be easy- and if someone wanted
to teach a course I could setup the course, forums, and quizzes etc. I
could make some beginner courses on my own- but I would need help with more
advanced subjects.

Any thoughts? Objections? Volunteers?

JB Skaggs
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richard terry
2009-03-30 20:32:58 UTC
Permalink
Post by jbskaggs
I would like to set up a online gambas school where the more experienced
users and coders here could offer an online workshop on Gambas for users.
Make it an affordable cost (Like a $0 to $25 a course, depending on
complexity, length, and time required. A course on making Forms should be
free, but a all inclusive course on writing a mmorpg in gambas should have
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop / class
software. With online lessons and quizzes for free but to get the actual
coding graded it would require a live teacher to grade and comment thereby
why a nominal fee would be justified. I could even host the moodle site
and help admin it but my programming knowledge is so low I wouldn't make a
good teacher. But I could help someone setup a course and host it and that
person could charge a reasonable fee to teach the course. (Though in the
spirit of linux the less money the better.)
For example I would be willing to pay right now to be tutored in how to
reference, manipulate, and check objects and controls via code (dynamically
via nested loops and such). I read the documents- I look at the examples
and still I get the wrong impressions and waste hours and hours on many
different controls or functions.
I helped setup an online bible college and the way it ran was every course
had a different instructor (or most did) and those instructors set their
own prerequisites and graded assignments on their own schedule (within
reason).
But the very basic courses were almost entirely automated - no need to have
heavy instructor interaction. But as the courses became more in depth then
instructors became paramount. Because students needed to ask questions and
yes other students could answer and even grade (though their gradings were
subject to instructor override.)
I look at the number of basic questions on Nabbles and just think that a
systematic instruction courses would make gambas bloom even more.
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving, compiling, and
packaging
3- Gambas Programming fundamentals: A big unit broken into smaller courses
a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas Programming
language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making them.
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if someone wanted
to teach a course I could setup the course, forums, and quizzes etc. I
could make some beginner courses on my own- but I would need help with more
advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
Personally I think we should do what I've pushed for before - include
extensively commented sample code along with gambas. We could all contribute
on our own level - have a look at the wxPython demo as such an sample
code-base of how to use the language.

Richard
jbskaggs
2009-03-30 21:02:28 UTC
Permalink
We could all contribute
on our own level - have a look at the wxPython demo as such an sample
code-base of how to use the language.

I agree with you, though I would also like to have the ability to have
specific instruction in things. So why not do both?

Which reminds me I probably should go back through my open source codes and
comment them.:wistle:

JB
Post by richard terry
Post by jbskaggs
I would like to set up a online gambas school where the more experienced
users and coders here could offer an online workshop on Gambas for users.
Make it an affordable cost (Like a $0 to $25 a course, depending on
complexity, length, and time required. A course on making Forms should be
free, but a all inclusive course on writing a mmorpg in gambas should have
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop / class
software. With online lessons and quizzes for free but to get the actual
coding graded it would require a live teacher to grade and comment thereby
why a nominal fee would be justified. I could even host the moodle site
and help admin it but my programming knowledge is so low I wouldn't make a
good teacher. But I could help someone setup a course and host it and that
person could charge a reasonable fee to teach the course. (Though in the
spirit of linux the less money the better.)
For example I would be willing to pay right now to be tutored in how to
reference, manipulate, and check objects and controls via code (dynamically
via nested loops and such). I read the documents- I look at the examples
and still I get the wrong impressions and waste hours and hours on many
different controls or functions.
I helped setup an online bible college and the way it ran was every course
had a different instructor (or most did) and those instructors set their
own prerequisites and graded assignments on their own schedule (within
reason).
But the very basic courses were almost entirely automated - no need to have
heavy instructor interaction. But as the courses became more in depth then
instructors became paramount. Because students needed to ask questions and
yes other students could answer and even grade (though their gradings were
subject to instructor override.)
I look at the number of basic questions on Nabbles and just think that a
systematic instruction courses would make gambas bloom even more.
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving, compiling, and
packaging
3- Gambas Programming fundamentals: A big unit broken into smaller courses
a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas Programming
language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making them.
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if someone wanted
to teach a course I could setup the course, forums, and quizzes etc. I
could make some beginner courses on my own- but I would need help with more
advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
Personally I think we should do what I've pushed for before - include
extensively commented sample code along with gambas. We could all contribute
on our own level - have a look at the wxPython demo as such an sample
code-base of how to use the language.
Richard
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View this message in context: http://www.nabble.com/We-should-offer-online-Gambas-courses%21-tp22792079p22792808.html
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Ron
2009-03-30 20:43:22 UTC
Permalink
Post by richard terry
Post by jbskaggs
I would like to set up a online gambas school where the more experienced
users and coders here could offer an online workshop on Gambas for users.
Make it an affordable cost (Like a $0 to $25 a course, depending on
complexity, length, and time required. A course on making Forms should be
free, but a all inclusive course on writing a mmorpg in gambas should have
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop / class
software. With online lessons and quizzes for free but to get the actual
coding graded it would require a live teacher to grade and comment thereby
why a nominal fee would be justified. I could even host the moodle site
and help admin it but my programming knowledge is so low I wouldn't make a
good teacher. But I could help someone setup a course and host it and that
person could charge a reasonable fee to teach the course. (Though in the
spirit of linux the less money the better.)
For example I would be willing to pay right now to be tutored in how to
reference, manipulate, and check objects and controls via code (dynamically
via nested loops and such). I read the documents- I look at the examples
and still I get the wrong impressions and waste hours and hours on many
different controls or functions.
I helped setup an online bible college and the way it ran was every course
had a different instructor (or most did) and those instructors set their
own prerequisites and graded assignments on their own schedule (within
reason).
But the very basic courses were almost entirely automated - no need to have
heavy instructor interaction. But as the courses became more in depth then
instructors became paramount. Because students needed to ask questions and
yes other students could answer and even grade (though their gradings were
subject to instructor override.)
I look at the number of basic questions on Nabbles and just think that a
systematic instruction courses would make gambas bloom even more.
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving, compiling, and
packaging
3- Gambas Programming fundamentals: A big unit broken into smaller courses
a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas Programming
language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making them.
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if someone wanted
to teach a course I could setup the course, forums, and quizzes etc. I
could make some beginner courses on my own- but I would need help with more
advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
Personally I think we should do what I've pushed for before - include
extensively commented sample code along with gambas. We could all contribute
on our own level - have a look at the wxPython demo as such an sample
code-base of how to use the language.
Richard
I agree, an example code/snippets site or part on the official wiki for
it would be much better.

Ron_2nd.
richard terry
2009-03-30 21:28:50 UTC
Permalink
Post by Ron
Post by richard terry
Post by jbskaggs
I would like to set up a online gambas school where the more experienced
users and coders here could offer an online workshop on Gambas for users.
Make it an affordable cost (Like a $0 to $25 a course, depending on
complexity, length, and time required. A course on making Forms should
be free, but a all inclusive course on writing a mmorpg in gambas should
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop / class
software. With online lessons and quizzes for free but to get the
actual coding graded it would require a live teacher to grade and
comment thereby why a nominal fee would be justified. I could even host
the moodle site and help admin it but my programming knowledge is so low
I wouldn't make a good teacher. But I could help someone setup a course
and host it and that person could charge a reasonable fee to teach the
course. (Though in the spirit of linux the less money the better.)
For example I would be willing to pay right now to be tutored in how to
reference, manipulate, and check objects and controls via code
(dynamically via nested loops and such). I read the documents- I look
at the examples and still I get the wrong impressions and waste hours
and hours on many different controls or functions.
I helped setup an online bible college and the way it ran was every
course had a different instructor (or most did) and those instructors
set their own prerequisites and graded assignments on their own schedule
(within reason).
But the very basic courses were almost entirely automated - no need to
have heavy instructor interaction. But as the courses became more in
depth then instructors became paramount. Because students needed to ask
questions and yes other students could answer and even grade (though
their gradings were subject to instructor override.)
I look at the number of basic questions on Nabbles and just think that a
systematic instruction courses would make gambas bloom even more.
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving, compiling, and
packaging
3- Gambas Programming fundamentals: A big unit broken into smaller
courses a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas Programming
language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making them.
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if someone
wanted to teach a course I could setup the course, forums, and quizzes
etc. I could make some beginner courses on my own- but I would need
help with more advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
Personally I think we should do what I've pushed for before - include
extensively commented sample code along with gambas. We could all
contribute on our own level - have a look at the wxPython demo as such an
sample code-base of how to use the language.
Richard
I agree, an example code/snippets site or part on the official wiki for
it would be much better.
Ron_2nd.
I for one will put up my hand to contribute with simple sample programs if
someone will do the co-ordination. My working day (I'm in general practice in
Australia) starts at 7:30am and I finish around 6-630PM - it is so long that
I have only a few hours at night for my life, so I can't volunteer the
co-ordination role.

If someone could take responsibility for that, I'd be happy to be organised
and asked to contribute.

Regards

Richard
Post by Ron
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jbskaggs
2009-03-30 21:49:37 UTC
Permalink
Like I said I'd admin the site so I guess that's what you mean by co-ordinate
the samples.

Ill setup a site tonite, so when you get a chance you can email me the
samples to just remove the spaces:

jbskaggs @ skaggs world . com

Im in the states but Im in the office from noon central time till about 4 or
5 am. I work and live children's home (used to be called orphanages) so at
night have time to program and write etc. I'm the one who makes sure kids
don't run away, are comforted when scared or lonely, provide counseling,
that kind of thing.

jb skaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
I would like to set up a online gambas school where the more
experienced
Post by richard terry
Post by jbskaggs
users and coders here could offer an online workshop on Gambas for users.
Make it an affordable cost (Like a $0 to $25 a course, depending on
complexity, length, and time required. A course on making Forms should
be free, but a all inclusive course on writing a mmorpg in gambas
should
Post by richard terry
Post by jbskaggs
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop /
class
Post by richard terry
Post by jbskaggs
software. With online lessons and quizzes for free but to get the
actual coding graded it would require a live teacher to grade and
comment thereby why a nominal fee would be justified. I could even
host
Post by richard terry
Post by jbskaggs
the moodle site and help admin it but my programming knowledge is so
low
Post by richard terry
Post by jbskaggs
I wouldn't make a good teacher. But I could help someone setup a
course
Post by richard terry
Post by jbskaggs
and host it and that person could charge a reasonable fee to teach the
course. (Though in the spirit of linux the less money the better.)
For example I would be willing to pay right now to be tutored in how
to
Post by richard terry
Post by jbskaggs
reference, manipulate, and check objects and controls via code
(dynamically via nested loops and such). I read the documents- I look
at the examples and still I get the wrong impressions and waste hours
and hours on many different controls or functions.
I helped setup an online bible college and the way it ran was every
course had a different instructor (or most did) and those instructors
set their own prerequisites and graded assignments on their own
schedule
Post by richard terry
Post by jbskaggs
(within reason).
But the very basic courses were almost entirely automated - no need to
have heavy instructor interaction. But as the courses became more in
depth then instructors became paramount. Because students needed to
ask
Post by richard terry
Post by jbskaggs
questions and yes other students could answer and even grade (though
their gradings were subject to instructor override.)
I look at the number of basic questions on Nabbles and just think that
a
Post by richard terry
Post by jbskaggs
systematic instruction courses would make gambas bloom even more.
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving, compiling,
and
Post by richard terry
Post by jbskaggs
packaging
3- Gambas Programming fundamentals: A big unit broken into smaller
courses a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas Programming
language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making
them.
Post by richard terry
Post by jbskaggs
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if someone
wanted to teach a course I could setup the course, forums, and quizzes
etc. I could make some beginner courses on my own- but I would need
help with more advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
Personally I think we should do what I've pushed for before - include
extensively commented sample code along with gambas. We could all
contribute on our own level - have a look at the wxPython demo as such
an
Post by richard terry
sample code-base of how to use the language.
Richard
I agree, an example code/snippets site or part on the official wiki for
it would be much better.
Ron_2nd.
I for one will put up my hand to contribute with simple sample programs if
someone will do the co-ordination. My working day (I'm in general practice in
Australia) starts at 7:30am and I finish around 6-630PM - it is so long that
I have only a few hours at night for my life, so I can't volunteer the
co-ordination role.
If someone could take responsibility for that, I'd be happy to be organised
and asked to contribute.
Regards
Richard
Post by jbskaggs
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--
View this message in context: http://www.nabble.com/We-should-offer-online-Gambas-courses%21-tp22792079p22793736.html
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richard terry
2009-03-30 23:33:23 UTC
Permalink
Post by jbskaggs
Like I said I'd admin the site so I guess that's what you mean by
co-ordinate the samples.
Ill setup a site tonite, so when you get a chance you can email me the
Personally I think the samples should be part of a gambas program - an
overview of gambas like I said wxPython demo does - and not part of a web
site. I think there needs to be two parts of this

1) More detailed examples in the documentation wiki even for really simple
things

2) Complete code examples as part of a larger demo included with the
distribution of Gambas, and maintained as part of the source code in svn

That way, if you or I get run over by a truck it is still there.

Ive never experienced much joy looking for code on websites - it tends to be
fragmented, difficult to maintain and I don't really want to contribute to it
if that is the format.

I enclose a screen dump of a very simple one for beginners (my code may be
bad - so if so you can fix it), which shows the concept I think would work,
and could be included as part of a whole demo. I've others I've done.
Post by jbskaggs
Im in the states but Im in the office from noon central time till about 4
or 5 am. I work and live children's home (used to be called orphanages) so
at night have time to program and write etc. I'm the one who makes sure
kids don't run away, are comforted when scared or lonely, provide
counseling, that kind of thing.
jb skaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
I would like to set up a online gambas school where the more
experienced
Post by richard terry
Post by jbskaggs
users and coders here could offer an online workshop on Gambas for users.
Make it an affordable cost (Like a $0 to $25 a course, depending on
complexity, length, and time required. A course on making Forms
should be free, but a all inclusive course on writing a mmorpg in
gambas
should
Post by richard terry
Post by jbskaggs
have a fee attached) and offer a workshop for different
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop /
class
Post by richard terry
Post by jbskaggs
software. With online lessons and quizzes for free but to get the
actual coding graded it would require a live teacher to grade and
comment thereby why a nominal fee would be justified. I could even
host
Post by richard terry
Post by jbskaggs
the moodle site and help admin it but my programming knowledge is so
low
Post by richard terry
Post by jbskaggs
I wouldn't make a good teacher. But I could help someone setup a
course
Post by richard terry
Post by jbskaggs
and host it and that person could charge a reasonable fee to teach
the course. (Though in the spirit of linux the less money the
better.)
For example I would be willing to pay right now to be tutored in how
to
Post by richard terry
Post by jbskaggs
reference, manipulate, and check objects and controls via code
(dynamically via nested loops and such). I read the documents- I
look at the examples and still I get the wrong impressions and waste
hours and hours on many different controls or functions.
I helped setup an online bible college and the way it ran was every
course had a different instructor (or most did) and those instructors
set their own prerequisites and graded assignments on their own
schedule
Post by richard terry
Post by jbskaggs
(within reason).
But the very basic courses were almost entirely automated - no need
to have heavy instructor interaction. But as the courses became more
in depth then instructors became paramount. Because students needed
to
ask
Post by richard terry
Post by jbskaggs
questions and yes other students could answer and even grade (though
their gradings were subject to instructor override.)
I look at the number of basic questions on Nabbles and just think that
a
Post by richard terry
Post by jbskaggs
systematic instruction courses would make gambas bloom even more.
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving, compiling,
and
Post by richard terry
Post by jbskaggs
packaging
3- Gambas Programming fundamentals: A big unit broken into smaller
courses a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas
Programming language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making
them.
Post by richard terry
Post by jbskaggs
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if someone
wanted to teach a course I could setup the course, forums, and
quizzes etc. I could make some beginner courses on my own- but I
would need help with more advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
Personally I think we should do what I've pushed for before - include
extensively commented sample code along with gambas. We could all
contribute on our own level - have a look at the wxPython demo as such
an
Post by richard terry
sample code-base of how to use the language.
Richard
I agree, an example code/snippets site or part on the official wiki for
it would be much better.
Ron_2nd.
I for one will put up my hand to contribute with simple sample programs
if someone will do the co-ordination. My working day (I'm in general
practice in
Australia) starts at 7:30am and I finish around 6-630PM - it is so long that
I have only a few hours at night for my life, so I can't volunteer the
co-ordination role.
If someone could take responsibility for that, I'd be happy to be organised
and asked to contribute.
Regards
Richard
Post by jbskaggs
------------------------------------------------------------------------
--- --- _______________________________________________
Gambas-user mailing list
https://lists.sourceforge.net/lists/listinfo/gambas-user
-------------------------------------------------------------------------
----- _______________________________________________
Gambas-user mailing list
https://lists.sourceforge.net/lists/listinfo/gambas-user
jbskaggs
2009-03-31 01:26:20 UTC
Permalink
Thanks for the code!

JB
Post by richard terry
Post by jbskaggs
Like I said I'd admin the site so I guess that's what you mean by
co-ordinate the samples.
Ill setup a site tonite, so when you get a chance you can email me the
Personally I think the samples should be part of a gambas program - an
overview of gambas like I said wxPython demo does - and not part of a web
site. I think there needs to be two parts of this
1) More detailed examples in the documentation wiki even for really simple
things
2) Complete code examples as part of a larger demo included with the
distribution of Gambas, and maintained as part of the source code in svn
That way, if you or I get run over by a truck it is still there.
Ive never experienced much joy looking for code on websites - it tends to be
fragmented, difficult to maintain and I don't really want to contribute to it
if that is the format.
I enclose a screen dump of a very simple one for beginners (my code may be
bad - so if so you can fix it), which shows the concept I think would work,
and could be included as part of a whole demo. I've others I've done.
Post by jbskaggs
Im in the states but Im in the office from noon central time till about 4
or 5 am. I work and live children's home (used to be called orphanages) so
at night have time to program and write etc. I'm the one who makes sure
kids don't run away, are comforted when scared or lonely, provide
counseling, that kind of thing.
jb skaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
I would like to set up a online gambas school where the more
experienced
Post by richard terry
Post by jbskaggs
users and coders here could offer an online workshop on Gambas for users.
Make it an affordable cost (Like a $0 to $25 a course, depending on
complexity, length, and time required. A course on making Forms
should be free, but a all inclusive course on writing a mmorpg in
gambas
should
Post by richard terry
Post by jbskaggs
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop /
class
Post by richard terry
Post by jbskaggs
software. With online lessons and quizzes for free but to get the
actual coding graded it would require a live teacher to grade and
comment thereby why a nominal fee would be justified. I could even
host
Post by richard terry
Post by jbskaggs
the moodle site and help admin it but my programming knowledge is
so
Post by richard terry
Post by jbskaggs
low
Post by richard terry
Post by jbskaggs
I wouldn't make a good teacher. But I could help someone setup a
course
Post by richard terry
Post by jbskaggs
and host it and that person could charge a reasonable fee to teach
the course. (Though in the spirit of linux the less money the
better.)
For example I would be willing to pay right now to be tutored in
how
Post by richard terry
Post by jbskaggs
to
Post by richard terry
Post by jbskaggs
reference, manipulate, and check objects and controls via code
(dynamically via nested loops and such). I read the documents- I
look at the examples and still I get the wrong impressions and
waste
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
hours and hours on many different controls or functions.
I helped setup an online bible college and the way it ran was every
course had a different instructor (or most did) and those
instructors
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
set their own prerequisites and graded assignments on their own
schedule
Post by richard terry
Post by jbskaggs
(within reason).
But the very basic courses were almost entirely automated - no need
to have heavy instructor interaction. But as the courses became
more
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
in depth then instructors became paramount. Because students
needed
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
to
ask
Post by richard terry
Post by jbskaggs
questions and yes other students could answer and even grade
(though
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
their gradings were subject to instructor override.)
I look at the number of basic questions on Nabbles and just think that
a
Post by richard terry
Post by jbskaggs
systematic instruction courses would make gambas bloom even more.
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving,
compiling,
Post by richard terry
Post by jbskaggs
and
Post by richard terry
Post by jbskaggs
packaging
3- Gambas Programming fundamentals: A big unit broken into smaller
courses a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas
Programming language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making
them.
Post by richard terry
Post by jbskaggs
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if someone
wanted to teach a course I could setup the course, forums, and
quizzes etc. I could make some beginner courses on my own- but I
would need help with more advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
Personally I think we should do what I've pushed for before -
include
Post by richard terry
Post by jbskaggs
Post by richard terry
extensively commented sample code along with gambas. We could all
contribute on our own level - have a look at the wxPython demo as
such
Post by richard terry
Post by jbskaggs
an
Post by richard terry
sample code-base of how to use the language.
Richard
I agree, an example code/snippets site or part on the official wiki
for
Post by richard terry
Post by jbskaggs
it would be much better.
Ron_2nd.
I for one will put up my hand to contribute with simple sample programs
if someone will do the co-ordination. My working day (I'm in general
practice in
Australia) starts at 7:30am and I finish around 6-630PM - it is so long that
I have only a few hours at night for my life, so I can't volunteer the
co-ordination role.
If someone could take responsibility for that, I'd be happy to be organised
and asked to contribute.
Regards
Richard
------------------------------------------------------------------------
Post by richard terry
Post by jbskaggs
--- --- _______________________________________________
Gambas-user mailing list
https://lists.sourceforge.net/lists/listinfo/gambas-user
-------------------------------------------------------------------------
Post by richard terry
----- _______________________________________________
Gambas-user mailing list
https://lists.sourceforge.net/lists/listinfo/gambas-user
------------------------------------------------------------------------------
_______________________________________________
Gambas-user mailing list
https://lists.sourceforge.net/lists/listinfo/gambas-user
--
View this message in context: http://www.nabble.com/We-should-offer-online-Gambas-courses%21-tp22792079p22796604.html
Sent from the gambas-user mailing list archive at Nabble.com.
richard terry
2009-03-31 04:20:16 UTC
Permalink
Post by jbskaggs
Thanks for the code!
What code, is that a note oc cynicism?

Richard
Post by jbskaggs
JB
Post by richard terry
Post by jbskaggs
Like I said I'd admin the site so I guess that's what you mean by
co-ordinate the samples.
Ill setup a site tonite, so when you get a chance you can email me the
Personally I think the samples should be part of a gambas program - an
overview of gambas like I said wxPython demo does - and not part of a web
site. I think there needs to be two parts of this
1) More detailed examples in the documentation wiki even for really
simple things
2) Complete code examples as part of a larger demo included with the
distribution of Gambas, and maintained as part of the source code in svn
That way, if you or I get run over by a truck it is still there.
Ive never experienced much joy looking for code on websites - it tends to be
fragmented, difficult to maintain and I don't really want to contribute to it
if that is the format.
I enclose a screen dump of a very simple one for beginners (my code may
be bad - so if so you can fix it), which shows the concept I think would
work,
and could be included as part of a whole demo. I've others I've done.
Post by jbskaggs
Im in the states but Im in the office from noon central time till about
4 or 5 am. I work and live children's home (used to be called
orphanages) so
at night have time to program and write etc. I'm the one who makes
sure kids don't run away, are comforted when scared or lonely, provide
counseling, that kind of thing.
jb skaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
I would like to set up a online gambas school where the more
experienced
Post by richard terry
Post by jbskaggs
users and coders here could offer an online workshop on Gambas for users.
Make it an affordable cost (Like a $0 to $25 a course, depending
on complexity, length, and time required. A course on making Forms
should be free, but a all inclusive course on writing a mmorpg in
gambas
should
Post by richard terry
Post by jbskaggs
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop /
class
Post by richard terry
Post by jbskaggs
software. With online lessons and quizzes for free but to get the
actual coding graded it would require a live teacher to grade and
comment thereby why a nominal fee would be justified. I could even
host
Post by richard terry
Post by jbskaggs
the moodle site and help admin it but my programming knowledge is
so
Post by richard terry
Post by jbskaggs
low
Post by richard terry
Post by jbskaggs
I wouldn't make a good teacher. But I could help someone setup a
course
Post by richard terry
Post by jbskaggs
and host it and that person could charge a reasonable fee to teach
the course. (Though in the spirit of linux the less money the
better.)
For example I would be willing to pay right now to be tutored in
how
Post by richard terry
Post by jbskaggs
to
Post by richard terry
Post by jbskaggs
reference, manipulate, and check objects and controls via code
(dynamically via nested loops and such). I read the documents- I
look at the examples and still I get the wrong impressions and
waste
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
hours and hours on many different controls or functions.
I helped setup an online bible college and the way it ran was
every course had a different instructor (or most did) and those
instructors
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
set their own prerequisites and graded assignments on their own
schedule
Post by richard terry
Post by jbskaggs
(within reason).
But the very basic courses were almost entirely automated - no
need to have heavy instructor interaction. But as the courses
became
more
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
in depth then instructors became paramount. Because students
needed
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
to
ask
Post by richard terry
Post by jbskaggs
questions and yes other students could answer and even grade
(though
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
their gradings were subject to instructor override.)
I look at the number of basic questions on Nabbles and just think that
a
Post by richard terry
Post by jbskaggs
systematic instruction courses would make gambas bloom even more.
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving,
compiling,
Post by richard terry
Post by jbskaggs
and
Post by richard terry
Post by jbskaggs
packaging
3- Gambas Programming fundamentals: A big unit broken into smaller
courses a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas
Programming language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making
them.
Post by richard terry
Post by jbskaggs
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if
someone wanted to teach a course I could setup the course, forums,
and quizzes etc. I could make some beginner courses on my own-
but I would need help with more advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
Personally I think we should do what I've pushed for before -
include
Post by richard terry
Post by jbskaggs
Post by richard terry
extensively commented sample code along with gambas. We could all
contribute on our own level - have a look at the wxPython demo as
such
Post by richard terry
Post by jbskaggs
an
Post by richard terry
sample code-base of how to use the language.
Richard
I agree, an example code/snippets site or part on the official wiki
for
Post by richard terry
Post by jbskaggs
it would be much better.
Ron_2nd.
I for one will put up my hand to contribute with simple sample
programs if someone will do the co-ordination. My working day (I'm in
general practice in
Australia) starts at 7:30am and I finish around 6-630PM - it is so long that
I have only a few hours at night for my life, so I can't volunteer the
co-ordination role.
If someone could take responsibility for that, I'd be happy to be organised
and asked to contribute.
Regards
Richard
------------------------------------------------------------------------
Post by richard terry
Post by jbskaggs
--- --- _______________________________________________
Gambas-user mailing list
https://lists.sourceforge.net/lists/listinfo/gambas-user
------------------------------------------------------------------------
-
Post by richard terry
----- _______________________________________________
Gambas-user mailing list
https://lists.sourceforge.net/lists/listinfo/gambas-user
-------------------------------------------------------------------------
-----
_______________________________________________
Gambas-user mailing list
https://lists.sourceforge.net/lists/listinfo/gambas-user
Dimitris Anogiatis
2009-03-31 05:11:47 UTC
Permalink
I can't speak for anyone else but at least I intended No cynicism;
I guess I saw your screenshot and just felt like changing it a bit...

and I thought I read your statement right

"I enclose a screen dump of a very simple one for beginners (my code may be
bad - so if so you can fix it)"

Regards
Dimitris
Post by richard terry
Post by jbskaggs
Thanks for the code!
What code, is that a note oc cynicism?
Richard
Post by jbskaggs
JB
Post by richard terry
Post by jbskaggs
Like I said I'd admin the site so I guess that's what you mean by
co-ordinate the samples.
Ill setup a site tonite, so when you get a chance you can email me the
Personally I think the samples should be part of a gambas program - an
overview of gambas like I said wxPython demo does - and not part of a
web
Post by jbskaggs
Post by richard terry
site. I think there needs to be two parts of this
1) More detailed examples in the documentation wiki even for really
simple things
2) Complete code examples as part of a larger demo included with the
distribution of Gambas, and maintained as part of the source code in
svn
Post by jbskaggs
Post by richard terry
That way, if you or I get run over by a truck it is still there.
Ive never experienced much joy looking for code on websites - it tends
to
Post by jbskaggs
Post by richard terry
be
fragmented, difficult to maintain and I don't really want to contribute to it
if that is the format.
I enclose a screen dump of a very simple one for beginners (my code may
be bad - so if so you can fix it), which shows the concept I think
would
Post by jbskaggs
Post by richard terry
work,
and could be included as part of a whole demo. I've others I've done.
Post by jbskaggs
Im in the states but Im in the office from noon central time till
about
Post by jbskaggs
Post by richard terry
Post by jbskaggs
4 or 5 am. I work and live children's home (used to be called
orphanages) so
at night have time to program and write etc. I'm the one who makes
sure kids don't run away, are comforted when scared or lonely, provide
counseling, that kind of thing.
jb skaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
I would like to set up a online gambas school where the more
experienced
Post by richard terry
Post by jbskaggs
users and coders here could offer an online workshop on Gambas
for
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
users.
Make it an affordable cost (Like a $0 to $25 a course, depending
on complexity, length, and time required. A course on making
Forms
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
should be free, but a all inclusive course on writing a mmorpg
in
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
gambas
should
Post by richard terry
Post by jbskaggs
have a fee attached) and offer a workshop for different
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop
/
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
class
Post by richard terry
Post by jbskaggs
software. With online lessons and quizzes for free but to get
the
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
actual coding graded it would require a live teacher to grade
and
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
comment thereby why a nominal fee would be justified. I could even
host
Post by richard terry
Post by jbskaggs
the moodle site and help admin it but my programming knowledge
is
Post by jbskaggs
Post by richard terry
Post by jbskaggs
so
Post by richard terry
Post by jbskaggs
low
Post by richard terry
Post by jbskaggs
I wouldn't make a good teacher. But I could help someone setup
a
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
course
Post by richard terry
Post by jbskaggs
and host it and that person could charge a reasonable fee to
teach
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
the course. (Though in the spirit of linux the less money the
better.)
For example I would be willing to pay right now to be tutored in
how
Post by richard terry
Post by jbskaggs
to
Post by richard terry
Post by jbskaggs
reference, manipulate, and check objects and controls via code
(dynamically via nested loops and such). I read the documents-
I
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
look at the examples and still I get the wrong impressions and
waste
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
hours and hours on many different controls or functions.
I helped setup an online bible college and the way it ran was
every course had a different instructor (or most did) and those
instructors
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
set their own prerequisites and graded assignments on their own
schedule
Post by richard terry
Post by jbskaggs
(within reason).
But the very basic courses were almost entirely automated - no
need to have heavy instructor interaction. But as the courses
became
more
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
in depth then instructors became paramount. Because students
needed
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
to
ask
Post by richard terry
Post by jbskaggs
questions and yes other students could answer and even grade
(though
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
their gradings were subject to instructor override.)
I look at the number of basic questions on Nabbles and just
think
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
that
a
Post by richard terry
Post by jbskaggs
systematic instruction courses would make gambas bloom even
more.
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving,
compiling,
Post by richard terry
Post by jbskaggs
and
Post by richard terry
Post by jbskaggs
packaging
3- Gambas Programming fundamentals: A big unit broken into
smaller
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
courses a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas
Programming language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and
making
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
them.
Post by richard terry
Post by jbskaggs
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if
someone wanted to teach a course I could setup the course,
forums,
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
and quizzes etc. I could make some beginner courses on my own-
but I would need help with more advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
Personally I think we should do what I've pushed for before -
include
Post by richard terry
Post by jbskaggs
Post by richard terry
extensively commented sample code along with gambas. We could all
contribute on our own level - have a look at the wxPython demo as
such
Post by richard terry
Post by jbskaggs
an
Post by richard terry
sample code-base of how to use the language.
Richard
I agree, an example code/snippets site or part on the official wiki
for
Post by richard terry
Post by jbskaggs
it would be much better.
Ron_2nd.
I for one will put up my hand to contribute with simple sample
programs if someone will do the co-ordination. My working day (I'm
in
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
general practice in
Australia) starts at 7:30am and I finish around 6-630PM - it is so long that
I have only a few hours at night for my life, so I can't volunteer
the
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
co-ordination role.
If someone could take responsibility for that, I'd be happy to be organised
and asked to contribute.
Regards
Richard
------------------------------------------------------------------------
Post by jbskaggs
Post by richard terry
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Dimitris Anogiatis
2009-03-31 04:45:46 UTC
Permalink
I got richard's code and turned it into a function that can be reused for
any ONE Column listview control
Here it is guys hope this helps

PUBLIC FUNCTION ListViewSelected(lv AS ListView) AS String
'define temporary variables
DIM incrementor AS Integer
DIM tmpString AS String

'initialize temporary variables
tmpString = ""
incrementor = 0

'check to see if the listview is empty or not
IF lv.count > 0

'move listview to first position
lv.MoveFirst

'start loop
DO

'if the item we're checking is selected then add that value to tmpString
and a separating character
IF lv.Item.selected = TRUE THEN
tmpString &= lv.Item.text & "|"
ENDIF

'increment loop terminating variable
INC incrementor

'move one item down the listview
lv.MoveNext

'run our loop until we have no more lines to check
LOOP UNTIL incrementor = lv.Count

'end of the listview item count check
ENDIF

'return our tmpString as the result of the function
'if listview has no items or no items are checked
'the function will still result in a string; an empty string
RETURN Left(tmpString, Len(tmpString) - 1)
END

Try using it like this

PRINT ListViewSelected(ListView1)

the output of the function will be like this

two|four

you can then take it and break it down with split or whatever else you want
to do with it


I've been monitoring this thread and I think if this code repository idea is
to work then the
code we provide to each other must be reusable.

that's my 2 cents work :)

Regards
Dimitris
Post by jbskaggs
Thanks for the code!
JB
Post by richard terry
Post by jbskaggs
Like I said I'd admin the site so I guess that's what you mean by
co-ordinate the samples.
Ill setup a site tonite, so when you get a chance you can email me the
Personally I think the samples should be part of a gambas program - an
overview of gambas like I said wxPython demo does - and not part of a web
site. I think there needs to be two parts of this
1) More detailed examples in the documentation wiki even for really
simple
Post by richard terry
things
2) Complete code examples as part of a larger demo included with the
distribution of Gambas, and maintained as part of the source code in svn
That way, if you or I get run over by a truck it is still there.
Ive never experienced much joy looking for code on websites - it tends to be
fragmented, difficult to maintain and I don't really want to contribute
to
Post by richard terry
it
if that is the format.
I enclose a screen dump of a very simple one for beginners (my code may
be
Post by richard terry
bad - so if so you can fix it), which shows the concept I think would work,
and could be included as part of a whole demo. I've others I've done.
Post by jbskaggs
Im in the states but Im in the office from noon central time till about
4
Post by richard terry
Post by jbskaggs
or 5 am. I work and live children's home (used to be called orphanages) so
at night have time to program and write etc. I'm the one who makes
sure
Post by richard terry
Post by jbskaggs
kids don't run away, are comforted when scared or lonely, provide
counseling, that kind of thing.
jb skaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
I would like to set up a online gambas school where the more
experienced
Post by richard terry
Post by jbskaggs
users and coders here could offer an online workshop on Gambas for users.
Make it an affordable cost (Like a $0 to $25 a course, depending
on
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
complexity, length, and time required. A course on making Forms
should be free, but a all inclusive course on writing a mmorpg in
gambas
should
Post by richard terry
Post by jbskaggs
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop /
class
Post by richard terry
Post by jbskaggs
software. With online lessons and quizzes for free but to get the
actual coding graded it would require a live teacher to grade and
comment thereby why a nominal fee would be justified. I could
even
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
host
Post by richard terry
Post by jbskaggs
the moodle site and help admin it but my programming knowledge is
so
Post by richard terry
Post by jbskaggs
low
Post by richard terry
Post by jbskaggs
I wouldn't make a good teacher. But I could help someone setup a
course
Post by richard terry
Post by jbskaggs
and host it and that person could charge a reasonable fee to teach
the course. (Though in the spirit of linux the less money the
better.)
For example I would be willing to pay right now to be tutored in
how
Post by richard terry
Post by jbskaggs
to
Post by richard terry
Post by jbskaggs
reference, manipulate, and check objects and controls via code
(dynamically via nested loops and such). I read the documents- I
look at the examples and still I get the wrong impressions and
waste
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
hours and hours on many different controls or functions.
I helped setup an online bible college and the way it ran was
every
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
course had a different instructor (or most did) and those
instructors
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
set their own prerequisites and graded assignments on their own
schedule
Post by richard terry
Post by jbskaggs
(within reason).
But the very basic courses were almost entirely automated - no
need
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
to have heavy instructor interaction. But as the courses became
more
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
in depth then instructors became paramount. Because students
needed
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
to
ask
Post by richard terry
Post by jbskaggs
questions and yes other students could answer and even grade
(though
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
their gradings were subject to instructor override.)
I look at the number of basic questions on Nabbles and just think that
a
Post by richard terry
Post by jbskaggs
systematic instruction courses would make gambas bloom even more.
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving,
compiling,
Post by richard terry
Post by jbskaggs
and
Post by richard terry
Post by jbskaggs
packaging
3- Gambas Programming fundamentals: A big unit broken into smaller
courses a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas
Programming language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making
them.
Post by richard terry
Post by jbskaggs
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if
someone
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
Post by richard terry
Post by jbskaggs
wanted to teach a course I could setup the course, forums, and
quizzes etc. I could make some beginner courses on my own- but I
would need help with more advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
Personally I think we should do what I've pushed for before -
include
Post by richard terry
Post by jbskaggs
Post by richard terry
extensively commented sample code along with gambas. We could all
contribute on our own level - have a look at the wxPython demo as
such
Post by richard terry
Post by jbskaggs
an
Post by richard terry
sample code-base of how to use the language.
Richard
I agree, an example code/snippets site or part on the official wiki
for
Post by richard terry
Post by jbskaggs
it would be much better.
Ron_2nd.
I for one will put up my hand to contribute with simple sample
programs
Post by richard terry
Post by jbskaggs
Post by richard terry
if someone will do the co-ordination. My working day (I'm in general
practice in
Australia) starts at 7:30am and I finish around 6-630PM - it is so
long
Post by richard terry
Post by jbskaggs
Post by richard terry
that
I have only a few hours at night for my life, so I can't volunteer the
co-ordination role.
If someone could take responsibility for that, I'd be happy to be organised
and asked to contribute.
Regards
Richard
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M0E.lnx
2009-03-30 20:44:26 UTC
Permalink
This sounds like a good idea, and I would support it if there were people interested.

I tried something similar @ our vectorlinux forums where I offered to help anyone as much as I could get on the road with gambas.

Did not pick up a whole lot of interested people, as I remember, only 2 people really got into it. One of them was able to write an application. The other one was getting really deep into the documentation before he got to the IDE, and something happened in his family, so he dropped it.

I like the idea, I really think there is definitely a market for gambas in linux development, but dont expect to get a whole lot of interest. And i'm not being pesimistic, but rather realistic.
jbskaggs
2009-03-30 21:08:48 UTC
Permalink
Well the thing about moodle sites is you dont have to be there all the time
you'd only be notified if a student registers and or submits something.

Setting up the courses would be tougher as the most time intensive part is
creating the quizzes and writing the course text- the Gambas docs can be
used but would need more intense commentary, example and explanation.

JB
Post by M0E.lnx
This sounds like a good idea, and I would support it if there were people interested.
anyone as much as I could get on the road with gambas.
Did not pick up a whole lot of interested people, as I remember, only 2
people really got into it. One of them was able to write an application.
The other one was getting really deep into the documentation before he got
to the IDE, and something happened in his family, so he dropped it.
I like the idea, I really think there is definitely a market for gambas in
linux development, but dont expect to get a whole lot of interest. And i'm
not being pesimistic, but rather realistic.
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CelticBhoy
2009-03-30 21:50:32 UTC
Permalink
As someone who is new to Gambas and has not coded anything for roughly 20
years this seems like a fantastic idea to me. I would be especially
interested in the suggestion of placing user code online for others to
examine. I do however think that it would have to be tightly controlled over
content regarding useful comment, and required versions. I think that the
simple things should be covered to begin with ie printing (info is hard to
find on this subject). As I say I would be a user of this system and look
forward to you folks with the knowledge getting something running!
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jbskaggs
2009-03-31 05:51:07 UTC
Permalink
Here is the website I set up: http://gambas.wwmkr.com/

I have the front page setup and one course setup an intro to Gambas using
the official doc's. And a small four question quiz.

This is to get an idea of could be done.

JB SKaggs
Post by jbskaggs
I would like to set up a online gambas school where the more experienced
users and coders here could offer an online workshop on Gambas for users.
Make it an affordable cost (Like a $0 to $25 a course, depending on
complexity, length, and time required. A course on making Forms should be
free, but a all inclusive course on writing a mmorpg in gambas should have
I know for me a lot of Gambas is intuitive but much of it isn't.
Im thinking it could be setup on a moodle or someother workshop / class
software. With online lessons and quizzes for free but to get the actual
coding graded it would require a live teacher to grade and comment thereby
why a nominal fee would be justified. I could even host the moodle site
and help admin it but my programming knowledge is so low I wouldn't make a
good teacher. But I could help someone setup a course and host it and
that person could charge a reasonable fee to teach the course. (Though in
the spirit of linux the less money the better.)
For example I would be willing to pay right now to be tutored in how to
reference, manipulate, and check objects and controls via code
(dynamically via nested loops and such). I read the documents- I look at
the examples and still I get the wrong impressions and waste hours and
hours on many different controls or functions.
I helped setup an online bible college and the way it ran was every course
had a different instructor (or most did) and those instructors set their
own prerequisites and graded assignments on their own schedule (within
reason).
But the very basic courses were almost entirely automated - no need to
have heavy instructor interaction. But as the courses became more in
depth then instructors became paramount. Because students needed to ask
questions and yes other students could answer and even grade (though their
gradings were subject to instructor override.)
I look at the number of basic questions on Nabbles and just think that a
systematic instruction courses would make gambas bloom even more.
1- Setting up your Gambas
a. download and installation
b. Defining preferences and intro to Gambas
a. creating projects, forms, simple control, saving, compiling, and
packaging
3- Gambas Programming fundamentals: A big unit broken into smaller courses
a. Forms
b. Controls
c. Assignments, Operators, Strings, Numbers, and Booleans
d. Comparisons, Loops, and nestings
e. Good programming, coding practices, and the Gambas Programming
language
4. Components: Another big unit
a. gb
b. gb.compress
c. gb.chart etc...
5. FX
a. BMP, JPG, PNG, GIF, etc what they are. Editing and making them.
b. Animations and movies
c. creating, editing, and sounds and music
a. How to write a text editor
b. How to write a scrolling shooter game etc and so on
and so forth.
And of course offer a Certificates for completing the courses.
I know moodle and setting up the site would be easy- and if someone wanted
to teach a course I could setup the course, forums, and quizzes etc. I
could make some beginner courses on my own- but I would need help with
more advanced subjects.
Any thoughts? Objections? Volunteers?
JB Skaggs
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charlesg
2009-03-31 07:44:29 UTC
Permalink
Hi all,

As one of the great unwashed (i.e. less proficient) Gambas users, I must say
that I prefer Richards approach using annotated code examples at a simple
level. I don't really feel comfortable with the idea of a paid-for tutorial
system and feel that 'we' as a user base should freely contribute to the
project. There is no chance of us ever equaling the stupendous contribution
of Benoit and to consider charging for any contribution that we make is, I
feel, not in the spirit of Gambas.

I wrote a small intro tutorial to Gambas which features quite well on a
Google search. I put it on a Wordpress blog so that I could get some stats.
It is currently viewed about 300 times a month.

Benoit has also kindly used a program of mine as a Gambas example. The
examples in Gambas could be extended with a beginners section although I
could see this ending up as being yet more work for Benoit.

rgds
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jbskaggs
2009-03-31 08:05:49 UTC
Permalink
I am not saying people should charge for tutorials, I am saying that it would
not be unreasonable if they did. Benoit has done a momentous amount of work
in creating Gambas. ANd Richard's idea about annodated code is a great one-
except for one flaw.

That flaw is for the beginner without a systematic method of learning the
language the odds are stacked against him /her.

But like I said earlier why not have both?

SOme people can see an example and go OH that's how it works- and others
need more help. Good example: Algebra why can't kids just look at the
example and understand it? Even when the example has comments the children
have a hard time following- but with guided instruction and guided questions
and answers then child is more likely to understand the math.

Same works for adults not everyone does well solo with a textbook.

Plus another problem is when people just cut and paste code without knowing
what all the code is for becuase they are told it does x but in reality it
does xyz.

As far as more work for Benoit I am trying to come up with a way to lighten
the load. :)

I rreally do understand what you are saying, but I think people are thinking
I a looking to replace a current method. I am not I want to another
resource to the same methods. For the dummies like my self.

JB
Post by charlesg
Hi all,
As one of the great unwashed (i.e. less proficient) Gambas users, I must
say that I prefer Richards approach using annotated code examples at a
simple level. I don't really feel comfortable with the idea of a paid-for
tutorial system and feel that 'we' as a user base should freely contribute
to the project. There is no chance of us ever equaling the stupendous
contribution of Benoit and to consider charging for any contribution that
we make is, I feel, not in the spirit of Gambas.
I wrote a small intro tutorial to Gambas which features quite well on a
Google search. I put it on a Wordpress blog so that I could get some
stats. It is currently viewed about 300 times a month.
Benoit has also kindly used a program of mine as a Gambas example. The
examples in Gambas could be extended with a beginners section although I
could see this ending up as being yet more work for Benoit.
rgds
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Benoît Minisini
2009-03-31 09:46:48 UTC
Permalink
Post by jbskaggs
I am not saying people should charge for tutorials, I am saying that it
would not be unreasonable if they did. Benoit has done a momentous amount
of work in creating Gambas. ANd Richard's idea about annodated code is a
great one- except for one flaw.
That flaw is for the beginner without a systematic method of learning the
language the odds are stacked against him /her.
But like I said earlier why not have both?
SOme people can see an example and go OH that's how it works- and others
need more help. Good example: Algebra why can't kids just look at the
example and understand it? Even when the example has comments the
children have a hard time following- but with guided instruction and guided
questions and answers then child is more likely to understand the math.
Same works for adults not everyone does well solo with a textbook.
Plus another problem is when people just cut and paste code without knowing
what all the code is for becuase they are told it does x but in reality it
does xyz.
As far as more work for Benoit I am trying to come up with a way to lighten
the load. :)
I rreally do understand what you are saying, but I think people are
thinking I a looking to replace a current method. I am not I want to
another resource to the same methods. For the dummies like my self.
JB
Post by charlesg
Hi all,
As one of the great unwashed (i.e. less proficient) Gambas users, I must
say that I prefer Richards approach using annotated code examples at a
simple level. I don't really feel comfortable with the idea of a paid-for
tutorial system and feel that 'we' as a user base should freely
contribute to the project. There is no chance of us ever equaling the
stupendous contribution of Benoit and to consider charging for any
contribution that we make is, I feel, not in the spirit of Gambas.
I wrote a small intro tutorial to Gambas which features quite well on a
Google search. I put it on a Wordpress blog so that I could get some
stats. It is currently viewed about 300 times a month.
Benoit has also kindly used a program of mine as a Gambas example. The
examples in Gambas could be extended with a beginners section although I
could see this ending up as being yet more work for Benoit.
rgds
Would it be possible to have both solutions? I mean:

1) A web site to enter well-commented and well-written pieces of code, tagged
so that searching is easy.

2) An http interface so that the IDE can use these pieces of code as project
examples automatically.

We must have two types of examples. A full Gambas project that will be used as
is by the IDE, or a little piece of code inside one Form, or a Module. Then
the IDE will create a temporary project to open it.

Guys, what do you think about that?
--
Benoît
Fabien Bodard
2009-03-31 11:17:53 UTC
Permalink
Post by Benoît Minisini
1) A web site to enter well-commented and well-written pieces of code, tagged
so that searching is easy.
Like my 3 year beginning project with gambasforge.net ... but i've
really no time to purchass (the code is still available)
a http://vbfrance.com style.. is a good exemple of well tagged system.
Post by Benoît Minisini
2) An http interface so that the IDE can use these pieces of code as project
examples automatically.
this is a good idea
Post by Benoît Minisini
We must have two types of examples. A full Gambas project that will be used as
is by the IDE, or a little piece of code inside one Form, or a Module. Then
the IDE will create a temporary project to open it.
I see how to doing that ... but not how to have time for that ...


So to summarize a good site
that allow user to store well commented and revised sources
a tag system that simplify search

an http external interface that return inline version (xml ?) of a
registered piece of code for the ide

well it's simple

i think i can manage that in gambas but i need a server ! i can't
continue on gambasforge because of the slow of the gambas maj... on
it.

- on this server there is the need of a db mysql or psql.
- imagemagick
- gambas2-3
- a way to send mail.

that's all

then there is different part donne in gambasforge

-usermanagement
-codemanagement
-codeshower

but i know there is many job to do... to perferct all of that.


fabien
Post by Benoît Minisini
Guys, what do you think about that?
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CelticBhoy
2009-03-31 13:29:27 UTC
Permalink
I have just had a look at your initial site jbskaggs, and I thought that it
looked quite good. You should however put in place a request section where
people can request either future tutorials, or documented code snipets. And
also a way to submit code/lessons for the administrators to check & include.

As I said in an earlier post I am the new user who will benefit from this
idea. I hope that you can follow this through with quality tutorials and
build up a large user and contributer base.

Good luck.
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Charlie Reinl
2009-03-31 19:09:41 UTC
Permalink
Post by Benoît Minisini
Post by jbskaggs
I am not saying people should charge for tutorials, I am saying that it
would not be unreasonable if they did. Benoit has done a momentous amount
of work in creating Gambas. ANd Richard's idea about annodated code is a
great one- except for one flaw.
That flaw is for the beginner without a systematic method of learning the
language the odds are stacked against him /her.
But like I said earlier why not have both?
SOme people can see an example and go OH that's how it works- and others
need more help. Good example: Algebra why can't kids just look at the
example and understand it? Even when the example has comments the
children have a hard time following- but with guided instruction and guided
questions and answers then child is more likely to understand the math.
Same works for adults not everyone does well solo with a textbook.
Plus another problem is when people just cut and paste code without knowing
what all the code is for becuase they are told it does x but in reality it
does xyz.
As far as more work for Benoit I am trying to come up with a way to lighten
the load. :)
I rreally do understand what you are saying, but I think people are
thinking I a looking to replace a current method. I am not I want to
another resource to the same methods. For the dummies like my self.
JB
Post by charlesg
Hi all,
As one of the great unwashed (i.e. less proficient) Gambas users, I must
say that I prefer Richards approach using annotated code examples at a
simple level. I don't really feel comfortable with the idea of a paid-for
tutorial system and feel that 'we' as a user base should freely
contribute to the project. There is no chance of us ever equaling the
stupendous contribution of Benoit and to consider charging for any
contribution that we make is, I feel, not in the spirit of Gambas.
I wrote a small intro tutorial to Gambas which features quite well on a
Google search. I put it on a Wordpress blog so that I could get some
stats. It is currently viewed about 300 times a month.
Benoit has also kindly used a program of mine as a Gambas example. The
examples in Gambas could be extended with a beginners section although I
could see this ending up as being yet more work for Benoit.
rgds
1) A web site to enter well-commented and well-written pieces of code, tagged
so that searching is easy.
2) An http interface so that the IDE can use these pieces of code as project
examples automatically.
We must have two types of examples. A full Gambas project that will be used as
is by the IDE, or a little piece of code inside one Form, or a Module. Then
the IDE will create a temporary project to open it.
Guys, what do you think about that?
Salut,

and what is, if you don't have no easy Internet-Access at home?

Ok, first, stop: I find this is a good solution!

But I think the IDE should have a downloaded repository for the
"Snippets", that could be a simple database file, so everybody can get
easily updates (from the internet).
--
Amicalment
Charlie
richard terry
2009-03-31 20:41:25 UTC
Permalink
Post by Charlie Reinl
Post by Benoît Minisini
Post by jbskaggs
I am not saying people should charge for tutorials, I am saying that it
would not be unreasonable if they did. Benoit has done a momentous
amount of work in creating Gambas. ANd Richard's idea about annodated
code is a great one- except for one flaw.
That flaw is for the beginner without a systematic method of learning
the language the odds are stacked against him /her.
But like I said earlier why not have both?
SOme people can see an example and go OH that's how it works- and
others need more help. Good example: Algebra why can't kids just look
at the example and understand it? Even when the example has comments
the children have a hard time following- but with guided instruction
and guided questions and answers then child is more likely to
understand the math.
Same works for adults not everyone does well solo with a textbook.
Plus another problem is when people just cut and paste code without
knowing what all the code is for becuase they are told it does x but in
reality it does xyz.
As far as more work for Benoit I am trying to come up with a way to
lighten the load. :)
I rreally do understand what you are saying, but I think people are
thinking I a looking to replace a current method. I am not I want to
another resource to the same methods. For the dummies like my self.
JB
Post by charlesg
Hi all,
As one of the great unwashed (i.e. less proficient) Gambas users, I
must say that I prefer Richards approach using annotated code
examples at a simple level. I don't really feel comfortable with the
idea of a paid-for tutorial system and feel that 'we' as a user base
should freely contribute to the project. There is no chance of us
ever equaling the stupendous contribution of Benoit and to consider
charging for any contribution that we make is, I feel, not in the
spirit of Gambas.
I wrote a small intro tutorial to Gambas which features quite well on
a Google search. I put it on a Wordpress blog so that I could get
some stats. It is currently viewed about 300 times a month.
Benoit has also kindly used a program of mine as a Gambas example.
The examples in Gambas could be extended with a beginners section
although I could see this ending up as being yet more work for
Benoit.
rgds
1) A web site to enter well-commented and well-written pieces of code,
tagged so that searching is easy.
2) An http interface so that the IDE can use these pieces of code as
project examples automatically.
We must have two types of examples. A full Gambas project that will be
used as is by the IDE, or a little piece of code inside one Form, or a
Module. Then the IDE will create a temporary project to open it.
Guys, what do you think about that?
Salut,
and what is, if you don't have no easy Internet-Access at home?
I really really agree. I live in the middle of a biggist city (Newastle NSW)
and there are 6 houses in my street that cannot get ADSL, and even my mobile
phone dosn't work properly in the house. Wireless is very flakey and very
very expensive and I can't afford satellite, so yes, a downloadable
repository, integrated with the IDE.

Richard
Post by Charlie Reinl
Ok, first, stop: I find this is a good solution!
But I think the IDE should have a downloaded repository for the
"Snippets", that could be a simple database file, so everybody can get
easily updates (from the internet).
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