Discussion:
Can someone send me email addresses or clues on how to find the Unwiz utility?
(too old to reply)
m***@yahoo.com
2018-07-08 23:02:27 UTC
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I'm making a Nethack variant by using wizard mode. It's going to be a rogue quest. I was wondering if anyone has the email address of people/developers/devteam people that have the unwiz utility. Or if I could send them my wizard game and they could unwiz it for me.

Thanks!

-Magicbymccauley
Janis Papanagnou
2018-07-09 16:48:14 UTC
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Post by m***@yahoo.com
I'm making a Nethack variant by using wizard mode. It's going to be a rogue
quest. I was wondering if anyone has the email address of
people/developers/devteam people that have the unwiz utility. Or if I could
send them my wizard game and they could unwiz it for me.
Hmm.., I've never heard of such a tool. Where did you hear about it?

I see you asked this question in 2013 already and again in 2015.
The only answer I see was the suggestion from 'ais523'; attached below.

Janis

|
| The easiest way is to attach a debugger, and use it to set flags.debug
| to 0.
|
| For example, using gdb on Linux:
|
| gdb --pid `pgrep nethack` # from a different terminal
| p flags.debug = 0
| q
|
| I imagine that your "unwiz" utility either automated that, or else did
| some sort of modification to the save file directly (which is /much/
| harder to get right).
|
| --
| ais523
|
m***@yahoo.com
2018-07-10 11:49:46 UTC
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Yes, this is what stymied me last time.

1. I don't know what a "debugger" is.
2. I'm not a programmer.
3. Even if I knew what it was I wouldn't know how to use it.
4. I dont know how to use linux

If I sent you the savefile Janis, could you do it?
Janis Papanagnou
2018-07-10 16:08:26 UTC
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Post by m***@yahoo.com
Yes, this is what stymied me last time.
1. I don't know what a "debugger" is.
2. I'm not a programmer.
3. Even if I knew what it was I wouldn't know how to use it.
4. I dont know how to use linux
If I sent you the savefile Janis, could you do it?
Sorry, no. As AIS said: "[...] or else did some sort of modification
to the save file directly (which is /much/ harder to get right)."

The debugger suggestion is working "interactively" on a *running* game
(as opposed to a saved game file). The debugger gets attached to the
running Nethack process, and you can then change the internal status
of the (Nethack-)program (e.g. the wizmode flag) with the debuuger tool.

Of course it's hard with the points 1.-4., but *if* you have Nethack
on some Unix system (like Linux) running - but I suppose not? - you
could just open another "shell terminal" and type the commands as
AIS suggested. If you are running Windows there's of course also the
chance that you can open a cmd.exe and have also some MS-debugger -
presuming you need no development license for that, don't know -, but
without knowledge I wouldn't suggest to tackle that yourself.

If you post about your system type and OS type someone might be able
to provide an automisation/scripting solution; shouldn't be difficult
even on Windows (I suppose).

Janis
Zork Ringmasters
2018-07-10 17:41:58 UTC
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I need a cigarette this kid is lost.
m***@yahoo.com
2018-07-11 00:52:52 UTC
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yeah I HAVE NO IDEA what any of the words you said meant. I don't have nor know how to run linux.


I guess I'll ask one of my programmer friends?
Bobby Durrett
2018-07-15 19:55:53 UTC
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Post by m***@yahoo.com
I'm making a Nethack variant by using wizard mode. It's going to be a rogue quest. I was wondering if anyone has the email address of people/developers/devteam people that have the unwiz utility. Or if I could send them my wizard game and they could unwiz it for me.
Do you have any interest in learning C programming? There are lots of
resources out there and it would help if you want to make a Nethack variant.

I think it would be neat if we had some sort of way to design a new
Nethack dungeon with different features without programming but I don't
think that it exists.

I guess you can build interesting bones levels on NAO. That is kind of
similar to what you want to do.

Bobby
m***@yahoo.com
2018-07-17 20:33:58 UTC
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Hi Bobby. There is a LOT you can do with just wizard mode. You can build an enchanted forest, or any type of terrain (you can wish for "pool" to make water tiles and "lava" to make lava tiles). You can wish for boulders, traps, altars, thrones and so forth.

My main gameplan is to make it so that guaranteed items vanish and replace them with new guaranteed items. For instance, my sokobon has a guaranteed ring of polymorph control and ring of levitation, instead of the alternating amulet of reflection/bag of holding. Instead of a guaranteed wand of death, I'm stealing that away from orcus and placing a guaranteed wand of polymorph somewhere else.

You can also create levels with a quest nemesis from another class. This creates a "disorder" (contradiction) in the game, but as long as you don't pick up a 2nd silver bell you're fine.

Vlad's tower is now a library full of useful spellbooks and scrolls and the top level is guarded by the rider Death.

There is a new underground river in the gnomish mines, and an enchanted forest instead of the big room.

You can burn text into the floor permanently as part of the ongoing plot. You can also burn puzzle questions into the ground. The answer, in letters is converted into numbers to point to levels and coordinates where to dig to find a treasure or new clue.

All the artifacts are different: in wizard mode you wish for them and bury them under an altar, then new players cannot access them. In their place I'm creating new artifacts that you can only create in wizard mode and naming them. A silver sabre +15 is pretty handy, as is a ring of protection +10 (provided you can fight past the monsters guarding them!!!

All of this makes the same game really fresh and new. All I have to do is change it from wizard mode to regular mode adn vioala! A completely different game.
Zork Ringmasters
2018-07-18 00:23:06 UTC
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Please stop asking for something that is an enormous cheat. If you keep it up someone will do it for you and the world will be worse off.
m***@yahoo.com
2018-07-19 14:40:54 UTC
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Post by Zork Ringmasters
Please stop asking for something that is an enormous cheat. If you keep it up someone will do it for you and the world will be worse off.
I'm not asking for a cheat. I'm trying to make it so that you can play a completely different game of nethack, a new fork.

Making a new fork of Nethack with new plot, artifacts, stable levels etc. is going to make the world a BETTER place.

If you don't believe I've ascended without cheating you can look up magicbymccauley on NAO.
Lunar Opticfibre
2018-07-22 13:35:32 UTC
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Post by m***@yahoo.com
Post by Zork Ringmasters
Please stop asking for something that is an enormous cheat. If you keep it up someone will do it for you and the world will be worse off.
I'm not asking for a cheat. I'm trying to make it so that you can play a completely different game of nethack, a new fork.
Making a new fork of Nethack with new plot, artifacts, stable levels etc. is going to make the world a BETTER place.
If you don't believe I've ascended without cheating you can look up magicbymccauley on NAO.
Someone stole my computer, so I think that licenses me to let you know
about this:

You can copy the save file to a directory. What this means is that you
can take the time to build a powerful introductory location with things
the way you like them. For example, the apple file I saved had 18
levels cleared and somewhere there was a chest with 5300 gold in it.
This is all pre-wizard because I hear you can do all kinds of game
unbalancing things in wizard mode. You might predicate it on something
else, such as boots of speed or boots of levitation. It's sort of like
starting from the Renaissance Age in Civilization, which is a valid game
design. Otherwise you face a completely random starting point every
time. I'd advise you not to overdo it. I think some people here have
been playing Gehennom saves since 1996 and have forgotten how the
openings works. It's clear from their text, "Ahh I verily walked this
direction and ascended..."
Yosemite Sam
2018-07-22 20:33:21 UTC
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Post by Lunar Opticfibre
Post by m***@yahoo.com
Post by Zork Ringmasters
Please stop asking for something that is an enormous cheat. If you keep it up someone will do it for you and the world will be worse off.
I'm not asking for a cheat. I'm trying to make it so that you can play a completely different game of nethack, a new fork.
Making a new fork of Nethack with new plot, artifacts, stable levels etc. is going to make the world a BETTER place.
If you don't believe I've ascended without cheating you can look up magicbymccauley on NAO.
Someone stole my computer, so I think that licenses me to let you know
You can copy the save file to a directory. What this means is that you
can take the time to build a powerful introductory location with things
the way you like them. For example, the apple file I saved had 18
levels cleared and somewhere there was a chest with 5300 gold in it.
This is all pre-wizard because I hear you can do all kinds of game
unbalancing things in wizard mode. You might predicate it on something
else, such as boots of speed or boots of levitation. It's sort of like
starting from the Renaissance Age in Civilization, which is a valid game
design. Otherwise you face a completely random starting point every
time. I'd advise you not to overdo it. I think some people here have
been playing Gehennom saves since 1996 and have forgotten how the
openings works. It's clear from their text, "Ahh I verily walked this
direction and ascended..."
[...]

Standard usenet reaction to a reversal of opinion. Everybody droops their head, goes silent and fires off email of gossip to each other. You're not experienced. First off, you have no mouth in the first place because you gaped in awe quietly all 60 times I prodded you with anti-save propaganda before. Next, through your silent contradiction, the boss is like, aren't we all happy that we finally have unanimity and everybody goes off and eats chocolate cake with licorice frosting, not an expulsion to the land of Idris Elba. I'm going to stab you in the back next time you run away!
m***@yahoo.com
2018-07-22 22:11:53 UTC
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I have no idea what you are saying at all sam. There are too many obscure references and metaphors. what "reversal of opinion" are you talking about, who's opinion and who's reversal. What do you mean by anti-save propaganda.

I get your idea about starting a game, getting powerful, and then rewriting the levels. But that's actually too restrictive for what I'm going for.
Zork Ringmasters
2018-07-22 23:26:01 UTC
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Why don't you program a software program by yourself that generates zero revenue and pour your creativity into it? Tell me what you've got in a couple weeks?
m***@yahoo.com
2018-07-24 04:55:18 UTC
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Post by Zork Ringmasters
Why don't you program a software program by yourself that generates zero revenue and pour your creativity into it? Tell me what you've got in a couple weeks?
That... is what I'm doing. I'm just doing it in wizard mode not programming code. I will show you what I've got in a couple of weeks, yes.
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