b***@freedesktop.org
2017-09-20 07:24:48 UTC
https://bugs.freedesktop.org/show_bug.cgi?id=102891
Bug ID: 102891
Summary: [radv] glitches on rpcs3 emulator (green zones)
Product: Mesa
Version: 17.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/radeon
Assignee: mesa-***@lists.freedesktop.org
Reporter: ***@gmail.com
QA Contact: mesa-***@lists.freedesktop.org
Created attachment 134353
--> https://bugs.freedesktop.org/attachment.cgi?id=134353&action=edit
Green zones with radv
On rpcs3 emulator, the game shovel knight[npub31682] renders differently on
opengl and vulkan. When there are zones with moving water, the radv driver
displays only a green zone. OpenGl is fine.
I already reported the bug here
https://github.com/RPCS3/rpcs3/issues/2880
but it seems to be a driver bug as other vulkan/os systems render correctly.
Tested on ArchLinux, R9 Fury, mesa stable 17.2.0
Bug ID: 102891
Summary: [radv] glitches on rpcs3 emulator (green zones)
Product: Mesa
Version: 17.2
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/radeon
Assignee: mesa-***@lists.freedesktop.org
Reporter: ***@gmail.com
QA Contact: mesa-***@lists.freedesktop.org
Created attachment 134353
--> https://bugs.freedesktop.org/attachment.cgi?id=134353&action=edit
Green zones with radv
On rpcs3 emulator, the game shovel knight[npub31682] renders differently on
opengl and vulkan. When there are zones with moving water, the radv driver
displays only a green zone. OpenGl is fine.
I already reported the bug here
https://github.com/RPCS3/rpcs3/issues/2880
but it seems to be a driver bug as other vulkan/os systems render correctly.
Tested on ArchLinux, R9 Fury, mesa stable 17.2.0
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